The Historical Adventures of Daniela Was Designed By a Class of Ten Year-Olds

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The Historical Adventures of Daniela is the result of a successful collaborative classroom project from Primary Education Rural School Miguel Hernandez and Software Development Vocational Education and Training School IES Campanillas at Technological Park of Andalusia in Malaga, Spain. The 2D puzzle-platformer is now available on PC (itch.io) and Android for free, and serves as an interesting glimpse into how kids design games.

Although it was obviously developed and designed in Spanish, it’s also available in English, German, and Italian. The video game project took both groups of students six months as they worked through 2D and 3D design, development, audio, testing, and release.

In the game Daniela travels back through history, traveling through six different levels to return to her own time.

The Historical Adventures of Daniela has won several awards, including Digital Skills Awards Spain 2019, Best Entrepreneurship Educational Project, and Best Indie Game from Gamepolis 2019.

IES Campanillas is a vocational school that specializes in website and app development to teach programming skills. Creating full video games serves as an important output for motivation and executing design practices.

The Historical Adventures of Daniela is available now for free on PC and mobile devices.

Girls’ Game Lab Teaches Young Women Design and Production Skills for Gaming Careers

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A new non-profit organization has been founded in the UK called Girls’ Game Lab. It’s designed to host workshops and classes exclusively for girls ages 8-12 to teach the basics of coding, game design, and production.

Girls’ Game Lab was founded by veteran game designer Caoimhe Roddy (Producer, Chucklefish) along with producers Rachael Gregg-Smythe (Producer, PlayStation and Regional Coordinator, Women in Games), and Lucy Smith (Designer and co-founder, Women Making Games).

“When we were kids, we didn’t even know it was possible that making games could be our actual jobs,” said Roddy. “There were no workshops, or any guidance whatsoever at school for this sort of career, especially for young girls. With Girls’ Game Lab, we want to show this next generation of girls that they can be the next prominent game designer, and build a career out of something they’re truly passionate about.”

The first planned workshop event will take place on August 3 at Playground Games’ studio in St Albans House. The four hour workshop will include building levels, animating and programming characters using Stencyl, and showcasing local developers’ games. Girls’ Games Lab has partnered with several game studios across the UK, including No More Robots and Playground Games.

Girls’ Game Lab is based in the UK. For a US-based girls-centric workshop, check out Girls Make Games, which has actively been running workshops around the United States for the last five years.