dire wolf digital

Dire Wolf Digital Bringing Six Hit Board Games to Digital

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Dire Wolf Digital announced an exciting lineup of board game digital adaptations from some of the hottest tabletop games of the last several years. The digital versions will include PC and mobile versions, starting with Raiders of the North Sea (Renegade Game Studios) in the next few months.

Dire Wolf Digital are the developers of digital collectible card game Eternal and co-developers (with Renegade Game Studios) of the Clank! board game series. They’ve previously adapted board games Lanterns: The Harvest Festival and Lotus to PC and mobile.

“Bringing some of the hottest fan-favorite tabletop games to digital platforms is an exciting opportunity, and doing it in partnership with some of the industry’s best and brightest is an honor and pleasure,” said Scott Martins, President and founder of Dire Wolf Digital. “These are the games we’re playing ourselves, so making sure they come to life in digital form in a way that’s as great as they are on the table is our focus and an absolute must for us.”

At this time only Raiders of the North Sea was given a tentative release window. Other announced adaptions include: Mage Knight (WizKids), Root (Leder Games), Sagrada (Floodgate Games), Yellow & Yangtze (Grail Games), and Wings of Glory (Ares Games).

Mage Knight is sprawling, dense, but rewarding RPG simulator by renowned board game designer Vlaada Chvatil. Players take on the role of the titular mage knights and explore new territory, battling monsters, leveling up, and building their deck of spells and abilities. Dire Wolf’s partnership includes all of WizKids’ properties, such as Dice Masters and HeroClix.

Root is a war game featuring four asymmetrical woodland forces vying for domination. Sagrada is a dice-drafting game where players build their own stained glass window using colorful dice to fill out their own unique puzzle. Yellow & Yangtze is a tile-placement strategy game from legendary designer Reiner Knizia, a modern evolution of his own 1990s strategy game Tigris & Euphrates. Wings of Glory is a miniatures war game featuring biplane dogfighting in World War 2.

Dire Wolf Digital also recently announced a partnership with Penny Arcade to produce a new physical Clank! board game based on Acquisitions Incorporated. The new version, Clank! Legacy: Acquisitions Incorporated, will feature an ongoing campaign.

furiends

Walk Your Virtual Dog with Furiends AR Mobile Game

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Furiends is a mobile AR game designed to motivate players to get up and move around. Instead of hunting for Pokémon, however, you’re walking the dog.

“Furiends offers the one-of-a-kind experience of adopting a dog in augmented reality,” said Kyra Constam, Blue Goji. “These virtual dogs can go on any adventure, making for some unreal photos along the way. We encourage players to play, train, and take their best shot.”

The goal is to play and walk with your furry friends as much as possible. Stars are rewarded for playtime while Coins are rewarded for taking steps using your smart phone’s step tracker. Stars and Coins can be traded in to gift your pet with food, toys, clothes, and accessories for photos.

Players are encouraged to upload their AR dog pics to Furiends’ official Instagram account for a chance to win prizes.

Furiends will be playable at PAX South this weekend, taking place in San Antonio, TX. The mobile game is currently free to download on iOS, and supported by in-app purchases to buy more toys, accessories, and other items for your virtual pet. Blue Goji is donating a portion of the proceeds to non-profit pet rescue organization Austin Pets Alive.

An Android version is set to arrive later this year. Furiends has a rating of 4+ on the App Store.

nintendo

Nintendo President: “Our Focus Could Shift Away from Home Consoles”

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The Nintendo Switch is selling incredibly well, especially after the holiday season, yet Nintendo president Shuntaro Furukawa is looking toward the future.

In a recent interview with Japanese website Nikkei (and translated by Nintendo Everything), Furukawa spoke frankly about Nintendo’s past and future as gaming console developers:

We aren’t really fixated on our consoles. At the moment we’re offering the uniquely developed Nintendo Switch and its software – and that’s what we’re basing how we deliver the “Nintendo experience” on. That being said, technology changes. We’ll continue to think flexibly about how to deliver that experience as time goes on.

It has been over 30 years since we started developing consoles. Nintendo’s history goes back even farther than that, and through all the struggles that they faced the only thing that they thought about was what to make next. In the long-term, perhaps our focus as a business could shift away from home consoles – flexibility is just as important as ingenuity.

The console comments are a bit surprising considering the Switch is almost lightning in a bottle. While it doesn’t have the explosive popularity of the Wii it’s already out sold the Wii U. Every game developer is pressured from fans to put their game on the Switch if they haven’t already and Nintendo has smartly jumped on the indie game craze.

Furukawa goes on to mention the huge market of mobile games and how he’d like to improve Nintendo’s presence in the mobile game space. Nintendo began releasing mobile games in 2016 beginning with Super Mario Run, followed by Fire Emblem Heroes and Animal Crossing: Pocket Camp in 2017. The only mobile game published by Nintendo in 2018 was Dragalia Lost, an RPG developed by Cygames that’s become popular in Japan.

A mobile version of Mario Kart, called Mario Kart Tour, is due out before the end of Nintendo’s financial year (March 2019).

Clearly Nintendo would love to have another runaway mobile success like Pokémon GO, which was licensed to Niantic.

Furukawa also mentions movies and even theme parks as different revenue streams, and appears to be amenable to licensing their popular characters for such ventures. Furukawa recently replaced Tatsumi Kimishima as Nintendo president last summer.

hatchathon

Hatch More Eggs in Pokémon GO Hatchathon

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Many New Year’s Resolutions involve getting more exercise and losing weight. What better motivation to get moving than hatching eggs in Pokémon GO? From now until Jan. 15, Pokémon GO trainers will receive bonuses for using Adventure Sync to track walking distance.

Adventure Sync is a recent addition to Pokémon GO that tracks your distance using your smartphone. Once you activate Adventure Sync in the Settings, Pokémon GO will automatically track your distance without having to keep the game open. Walking distance is useful for generating candy with your Buddy Pokémon, hatching Pokémon eggs, and earning weekly rewards.

During the Hatchathon event, any egg you hatch will result in double the candy and stardust. You’ll also have a greater chance of receiving the bigger 5 km and 10 km eggs from PokéStops and Gyms. Eggs are a good way to collect rarer Pokémon, especially the 10 km eggs. Time to get moving!

The Hatchaton event ends January 15 at 1 pm Pacific/4 pm Eastern. Recently Pokémon has also begun rolling out Trainer battles, which finally feature player vs player combat. Trainer Battles are limited to local multiplayer and online with friends, and can net rewards and bonuses.

Pokémon GO is free to download on iOS and Android mobile devices.