dragon quest builders 2

Season Pass DLC Detailed for Dragon Quest Builders 2

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Dragon Quest Builders 2 is launching July 12 on Nintendo Switch and PlayStation 4. Starting July 26, Square Enix will release one free DLC pack and three paid DLC packs. The three paid DLC can be purchased separately, or as part of a $20.99 season pass. Alternatively you can purchase the digital bundle which includes the game and the season pass for $79.99, though that doesn’t include any savings.

The post-launch DLC adds new craftable content, new locations, and new customization options.

  • Knickknack Pack (July 26, Free) – This free pack includes three recipes so players can celebrate with some Hotto flair.
  • Hotto Stuff Pack (July 26, $5.99) – This pack includes more than 40 recipes to design and decorate structures that look similar to The Hotto Steppe, as well as an additional island to gather the new materials.
  • Aquarium Pack (Aug. 2, $9.99) – Adds a fishing island and 40 different fish that can be caught and added to an aquarium.
  • Modernist Pack (Aug. 9, $9.99) – This pack includes more than 70 different recipes to construct modern-looking structures, as well as additional hairstyles and clothing.

Dragon Quest Builders 2 is the sequel to 2016’s Dragon Quest Builders. The series combines Minecraft-like building, exploration, and crafting (and a cube-based world) with Dragon Quest’s colorful monster design and RPG questing. The sequel adds cooperative multiplayer, fast travel, and ways to explore the sea and air.

Dragon Quest Builders 2 launches on July 12. It’s rated E10+.

Discover New Slime Skins in Slime Rancher DLC Secret Style Pack

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Monomi Park has announced a new paid DLC pack for Slime Rancher. The Secret Style Pack (June 18) adds new alternate cosmetic skins for all 20 slimes.

Once installed, new treasure pods can be found scattered throughout the alien slime-filled world of the Far, Far Range. Each treasure pod will contain a new secret style for a slime. Each style can be turned off and on at the ranch house to make every slime appear with its new skin.

Note that it’s purely a cosmetic change. Slimes will still act, and eat, according to their normal slime type.

Below is a list of the new slime styles:

  • Sparkly (Pink Slime)
  • Monochrome (Quantum Slime)
  • Heavy Metal (Rock Slime)
  • Shattered (Mosaic Slime)
  • Tiger (Tabby Slime)
  • Nebula (Dervish Slime)
  • Angelic (Phosphor Slime)
  • Nightshade (Tangle Slime)
  • Radiant (Rad Slime)
  • Devilish (Fire Slime)
  • Arcane (Boom Slime)
  • Pre-Jellasic (Saber Slime)
  • Royal Jelly (Honey Slime)
  • Boomerang (Quicksilver Slime)
  • Lilypad (Puddle Slime)
  • Retro (Glitch Slime)
  • Ruby Red (Crystal Slime)
  • Gilded (Gold Slime)
  • Cheshire (Hunter Slime)
  • Guardian (Lucky Slime)

The Secret Style Pack will arrive first on PC (Steam, Epic Games Store) and later on Xbox One and PlayStation 4.

Slime Rancher is one of our favorite family-friendly games of the last several years (read our review). It’s currently available on PC, PlayStation 4, and Xbox One and rated E10+.

Kingdom Hearts 3 Adds Challenging New Critical Mode

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Kingdom Hearts 3 received a free update today that adds a challenging new difficulty setting called Critical Mode.

Critical Mode makes two simple but, well, critical changes. Sora’s maximum HP and MP are halved, and the frequency with which situation commands and unity attacks pop up is much lower. On the plus side, enabling Critical Mode opens up exclusive new moves that Sora can unleash.

The Critical Mode update also now allows players to carry over their hard-earned late-game keyblades into a new game. When starting a new game, keyblades will revert back to their starting power level. But you’ll be able to wield many keyblades much earlier than normal.

One of our chief complaints about Kingdom Hearts 3 was how simplistic and easy the combat was. We’re not sure if halving Sora’s stats and reducing the powerful situational moves will improve the gameplay, but we’re always glad to see more options.

Kingdom Hearts 3 is available now on PlayStation 4 and Xbox One. It’s rated E10+.

starlink: battle for atlas

Ubisoft Shuts Down Starlink Toy Production Due to Poor Sales

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It’s been a long time since we’ve heard any good news regarding the toys-to-life genre. Unfortunately more bad news has hit this week. Ubisoft announced they are ending production of the physical toys for Starlink: Battle for Atlas.

“Despite the immense and continuous support from our players, the sales for Starlink: Battle for Atlas fell below expectations,” read the official statement. “Consequently, we recently made the decision to not release any additional physical toys for the Spring update and in the future.”

It’s important to note that unlike previous toys-to-life games like Skylanders and Disney Infinity, the physical toys for Starlink are entirely optional. In fact, the digital version is a far a better deal, as it includes four ships and several weapons, far more than the physical starter set.

Starlink: Battle for Atlas released in October 2018 on PlayStation 4, Xbox One, and Switch. The starter packs included a physical ship and several attachable weapons. The Switch version includes a special Star Fox crossover, including Fox McCloud and his Arwing spaceship.

At launch Ubisoft released six starship packs ($24.99), four weapon packs ($9.99), and four pilot packs ($7.99). These packs can also be purchased digitally at about 50% reduced prices.

Despite the physical toy shutdown, the game itself is still going to receive updates. As per the most recent Nintendo Direct, Starlink is receiving new content later this month. The Switch version is getting even more Star Fox content, including exclusive Star Fox missions. All the versions are getting more missions and challenges, including starship racing. Additionally, the Starlink team is currently working on the “biggest update to the game so far,” which will include new ships, pilots, and weapons, all digital.