You can count on several things in life, like death, taxes, and a new Call of Duty game. Er, I mean Battlefield. The one with the vehicles. Today Electronic Arts…
Ubisoft and Massive Entertainment have officially announced a sequel to 2016’s online multiplayer open world shooter, Tom Clancy’s The Division. It’s called, shockingly, The Division 2, and we’ll get the first official look at it this June during E3.
“We’ve always envisioned the story in the game we launched in 2016 as the beginning chapter in a larger saga,” writes Julian Gerighty, creative director at Massive, in a blog post. “The Division 2 will be powered by an updated version of the Snowdrop engine that enables us to realize our ambitions for the sequel, but more importantly, we’re also taking everything we learned over the past two years and applying it towards the sequel to make sure we get it right.”
Massive is quick to point out that support for the first Division will continue unabated throughout the year. A new 1.8.1 update coming in April will add support for the Xbox One X along with a new global event and legendary modes. June will bring 1.8.2, adding another global event and yet more legendary missions. That update will also add Shields. Shields are new monthly achievements which will grant special rewards for The Division 2. Each month thereafter will include new Shields achievements.
Look for more news on The Division 2 during Ubisoft’s press conference at E3 in June. Sign up for the official email list to get the latest news directly from Ubisoft.
The Division launched in 2016 as a shared multiplayer, third-person action shooter. It features both co-op and competitive online multiplayer in a near-future New York thrown into anarchy by the ravages of a deadly disease. In the two years since launch Ubisoft and Massive have created numerous free updates and paid DLC expansions, which have been well received.
The Division is rated M for Mature.
Destiny 2 developer Bungie has been in full damage control-mode following a recent controversy regarding hidden XP scaling. In a lengthy blog post developers Luke Smith and Chris Barrett pledged to do better with communicating any future fixes and changes.
— Bungie (@Bungie) November 29, 2017
“Our team has been reading feedback and working on updates to improve the game. We’ve also been reading some tough criticism about our lack of communication, and we agree we need to be more open,” states the blog post. “We know it’s frustrating when there isn’t enough of a dialog with the development team. You have our commitment that we’re going to do a better job going forward.”
December will see many new improvements and fixes coming to Destiny 2, along with release of the first DLC pack Curse of Osiris, and the beginning of season two.
The blog post specifically addresses the XP controversy: “Last weekend, we disabled a scaling mechanism that adjusted XP gains up and down without reflecting those adjustments in the UI […] the silent nature of the mechanic betrayed the expectation of transparency that you have for Destiny 2.”
This XP scaling has since been disabled, but Bungie is currently looking at ways to re-balance XP, and they admit leveling is too slow for some activities.
In related Destiny 2 news, you can now play a limited version of the game for free in the Free Trial. It’s available on PC, PlayStation 4, and Xbox One. The first expansion, Curse of Osiris, is arriving December 5.
Activision has announced that Call of Duty: WWII, which launched last Friday, has made more than $500 million in sell-through units worldwide over the first three days of its release. That’s more than the opening weekends for big Hollywood film releases Wonder Woman and Thor: Ragnarok combined, in case you were still wondering if video games were a big deal.
“We challenged our players to get their squads back together and they answered the call with the highest number of players we’ve ever seen on current gen consoles and PC,” said Eric Hirshberg, CEO of Activision. “Call of Duty: WWII returns the franchise to its roots and the results are incredible, selling twice as many units in its opening weekend as last year and setting the day one record for full-game downloads on PlayStation 4. And we’re committed to supporting the community with continuous improvements and new content.”
Call of Duty is one of the biggest, if not the biggest annual releases of the year. Call of Duty: WWII returns the series back to its original setting of World War 2, featuring both online multiplayer and a single-player campaign. The popular cooperative zombies mode also returns with a new campaign. Call of Duty: WWII has been getting mostly favorable reviews and is currently sitting at an 80% aggregate score on Metacritic.
Activision obtained the sales figures from both retail and digital sell-through (meaning actual units sold, not just those put on the shelves) and compared them to reported movie sales.
Call of Duty: WWII is available now for PlayStation 4, Xbox One, and PC. A Digital Deluxe Edition is available, and includes the Season Pass for future DLC. It’s rated M for Mature.