Nintendo released new details about Mario Tennis: Ultra Smash today, including a list of game modes and info about amiibo compatibility.

The game modes first:

  • Knockout Challenge: This is your basic single-player mode against increasingly difficult computer characters.
  • Mega Battle: Basic tennis, but with special Mega Mushrooms that periodically turn you and/or your opponent into giants.
  • Classic Tennis: This mode is for when you just want to play some tennis without the extra frills. It has two modes: Standard and Simple. In Simple mode, you get nothing but the net and the ball. Neither mode features Mega Mushrooms.
  • Online Multiplayer: More or less what it sounds like. You can enter ranked play with strangers in Mega Battle or Classic Tennis, or you can keep it casual and avoid the rankings. Up to two players per console.

There’s also good news for amiibo fans: Ultra Smash will allow you to use amiibos in both Knockout Challenge mode and Online Multiplayer as a companion in doubles tennis. The more you play with your amiibo, the more experience it gains. The amiibos that are currently compatible are Mario, Luigi, Peach, Bowser, Yoshi, Yarn Yoshi, Rosalina, Wario, Toad, and Donkey Kong. Because your amiibos will be leveling up, this means you’ll need to wipe off old game data first. Sorry.

mega mushroom

The Mega Mushroom gives you a giant advantage on the court. Giant. I slay me.

Mario Tennis: Ultra Smash is also introducing a new move called…well, the Ultra Smash. Basically, it lets you “leap high into the air and smash the ball down to devastating effect.” Brightly colored Chance Areas will also sometimes appear during matches to allow you to “unleash super-strong smash or bamboozling slices to flummox adversaries on the other side of the net.”

We also got a confirmation today that the game will be compatible with Wii U GamePad, Wii Remote, Wii U Pro Controller and Classic Controller Pro.

Mario Tennis: Ultra Smash comes out on November 20 for Nintendo Wii U. It’s rated E for Everyone and supports up to four players at once.

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Courtney is Pixelkin's Associate Managing Editor. While working with the Girl Scouts of Northern California, she mentored young girls in teamwork, leadership, personal responsibility, and safety. Today, she spends her time studying adolescent development and using literary analysis techniques to examine video games.