There are several high-profile game publishers and developers who can afford to take as much time as they need to release their next tent-pole title. Rockstar Games is definitely one of them. This week they announced that the extremely highly anticipated open-world action-adventure sequel Red Dead Redemption 2 will be arriving Spring 2018 for PlayStation 4 and Xbox One.
Red Dead Redemption 2 was originally teased, then announced late last year with a fall 2017 release date. But anyone familiar with the scope of Rockstar’s titles, such as Grand Theft Auto, knew that was a pipe dream.
“We are very sorry for any disappointment this delay causes,” states the press release. “But we are firm believers in delivering a game only when it is ready. We are really excited to bring you more details about the game this summer.”
Red Dead Redemption 2 will be Rockstar Games’ first title to be built entirely within the current generation of hardware.
The first game (a pseudo-sequel to 2004’s Red Dead Revolver) launched in 2010 to critical and commercial acclaim. It is consistently ranked as one of the greatest video games of all time. It sold millions, though a drop in the bucket compared to big brother GTA. It was never remastered nor ported to PC.
Rockstar’s most recent game, Grand Theft Auto V continues to be a best seller. It originally launched in 2013 on the last generation of consoles. It launched the following year for PS4 and Xbox One, then came to PC in 2015.
To help swallow the pill of the delay, Rockstar released several gorgeous screenshots. You can see them below and find more on the main website.
Like all of Rockstar Games’ titles, Red Dead Redemption 2 will undoubtedly be rated M for Mature. The sequel should arrive Spring 2018 for PS4 and Xbox One, with additional details this summer.
Saints Row IV has arrived on PC digital store GoG as part of a big Deep Silver publisher sale. The over-the-top 2011 open world action game comes in its Game…
Available On: Switch, Wii U
I was incredibly fortunate to play The Legend of Zelda: Ocarina of Time when it launched for the Nintendo 64 around Thanksgiving 1998. While most game developers were struggling to make the awkward transition into 3D graphics, Nintendo blew everyone away with a fully 3D Hyrule to explore and adventure in.
While Ocarina of Time could be considered the prototype for open-world adventures, the genre really didn’t take off until MMORPGs and RPGs like Bethesda’s Elder Scrolls series embraced giant 3D worlds. These days nearly every big game is an open world adventure, and it’s become more of a rote expectation.
The Legend of Zelda: Breath of the Wild redefines what it means to be an open-world adventure, creating a vast frontier of possibility. Ocarina of Time remains one of my all time favorite games, and I’m here to tell you that The Legend of Zelda: Breath of the Wild is the best 3D Zelda game ever made.
It’s been a really good year for games, and it’s only March. One of this year’s highlights is Horizon Zero Dawn, an open world adventure that launched in February, exclusively to the PlayStation 4. Sony announced that Horizon Zero Dawn global sales have exceeded 2.6 million units during its initial two week launch period, a very healthy number for a system exclusive. Developed by Guerrilla Games, it has become the best-selling new property launch on the PS4 to date.
“We knew Horizon Zero Dawn was going to be something special, so to see the incredible critical reaction to a brand new game would translate into this level of sales is really gratifying,” said Shawn Layden, Chairman of Sony Interactive Entertainment. “Guerrilla has crated a game that is nothing short of exceptional, and the reactions we have seen from fans – from hours and hours of gameplay streaming to endless photo sharing – shows just how impactful it has been.”
Horizon Zero Dawn stars Aloy, an outcast hunter in a lush post-apocalyptic fantasy world filled with giant robotic beasts. The title received universal praise from critics and fans, and currently enjoys an 89 Metarcritic score. It’s praised for its visual style, engaging combat, and immersive world and story-telling steeped in lore.
“We’re thrilled that Horizon Zero Dawn has been embraced by critics and players alike,” said Hermen Hulst, Guerrilla Managing Director. “Developing the game was a labor of love, so it’s extremely satisfying to see that it elicits the same passion and enthusiasm from the gaming public that we felt during its development.”
Hulst went on to tease future plans with Aloy and Horizon Zero Dawn: “This is only the beginning of Aloy’s story, with the team already hard at work on an expansion.”