Emotional Indie Adventure Sea of Solitude Shipping Out July 5

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One of the most intriguing indie game announcements from E3 2018 finally has a release date. Electronic Arts and German indie studio Jo-Mei Games have announced a July 5 release date for Sea of Solitude for PlayStation 4, Xbox One, and PC (Origin).

Sea of Solitude stars Kay, a young woman-turned-monster suffering from loneliness and isolation. As she makes her way through a flooded city, the water level rises to reflect her state of mind. Along the way she meets other people and monsters and works to help them with their own problems and overcome challenges.

The world features dynamic environments and weather that visualize characters’ emotions. New areas are unlocked by overcoming emotional challenges and bringing light and color into the dreary, dark world. Kay’s ultimate goal is to discover why her loneliness has physically transformed her, and how to change back into a human.

“Sea of Solitude centers on the essence of loneliness and tugs on the heartstrings of its players by mirroring their own reality. It’s by far the most artistic and personal project I’ve ever created, written during a very emotional time in my life,” said Cornelia Geppert, CEO, Jo-Mei Games. “Designing characters based on emotions was a deeply personal achievement for our team and we’re so excited for players to soon experience Kay’s powerful story of self-discovery and healing.”

As an EA Originals title, Sea of Solitude is an indie game with the publisher backing of EA. Other EA Originals include Fe and A Way Out.

Sea of Solitude has been rated T for Teen by the ESRB. It’s launching digitally for PC, PlayStation 4, and Xbox One on July 5, for $19.99.

wargroove

Wargroove Review

Posted by | PC, PlayStation 4, Reviews, Switch, Xbox One | No Comments

Available On: PC, PlayStation 4, Switch, Xbox One

Tactical strategy games have seen a resurgence in recent years, with excellent reboots and sequels for series like XCOM and Fire Emblem. But it’s pixel-perfect indie studio Chucklefish that has taken up the mantle of re-imagining the Advance War series (which had inspired Fire Emblem’s initial localization outside Japan).

Indie games have long filled the void of classic genres and gameplay styles left behind by bigger studios. Wargroove is the perfect example of an indie studio rebooting a beloved series while infusing their own story, with several modern improvements and an astonishing amount of content.

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toejam & earl

ToeJam & Earl: Back in the Groove Review

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Available On: PC (Win, Mac, Linux), PlayStation 4, Switch, Xbox One

The honeymoon for nostalgia-fueled Kickstarter video game projects has long since passed. Older games and genres from the 80s and 90s inspired a treasure trove of multi-million dollar projects, to varying degrees of success. Despite the digital gold rush, I never expected one of these Kickstarter fruits to bear a new ToeJam & Earl game, let alone it be quite good.

ToeJam & Earl: Back in the Groove is the fourth game in the bizarre but strangely memorable 90s series. But it’s also a triumphant recreation of the 1991 original, which has all the early trappings of a solid roguelike dungeon crawler, that happens to star a pair of funky aliens. While some gameplay elements are quite frustrating, Back in the Groove is dripping with 90s charm, lots of replayability, and fantastic co-op.

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