Bad news for digital mayors on console: Paradox Interactive and developer Colossal Order have announced a delay for the PlayStation 5 and Xbox Series X/S version of Cities: Skylines 2. The city builder has been pushed back to Spring 2024.

The good news is the delay only affects consoles. The PC version of Cities Skylines 2 is still due to release October 24th on Steam and the Microsoft Store.

PC players should note the updated system specs, which are no push-over:

  • Recommended Spec FHD machines:
    • CPU: Intel Core i5-12600K | AMD Ryzen 7 5800X
    • RAM: 16 GB
    • GPU: Nvidia GeForce RTX 3080 (10 GB) | AMD equivalent
    • OS: Windows 10 Home 64 Bit | Windows 11
  • Minimum Spec FHD machines:
    • CPU: Intel Core i7-6700K | AMD Ryzen 5 2600X
    • RAM: 8 GB
    • GPU: Nvidia GeForce GTX 970 (4 GB) | AMD equivalent
    • OS: Windows 10 Home 64 Bit

The original Cities: Skylines released in 2015 on PC, and took two years before getting ported to consoles.

Cities Skylines 2 expands upon the success (and longevity) of the original game, with more robust transpiration and economic integrations, increased customization, and enhanced mod support.

If it’s anything like the first game (and other Paradox games), Skylines 2 will be continually supported for years afterward through free updates and patches, and paid DLC expansions.

Cities: Skylines series is rated E for Everyone.

This article was written by

Eric has been writing for over nine years with bylines at Dicebreaker, Pixelkin, Polygon, PC Gamer, Tabletop Gaming magazine, and more covering movies, TV shows, video games, tabletop games, and tech. He reviews and live streams D&D adventures every week on his YouTube channel. He also makes a mean tuna quesadilla.