It’s a tale as old as time, or at least online gaming. Microsoft and Rare’s highly anticipated pirate adventure Sea of Thieves has proven so popular that they had to temporarily prevent new players from joining the game.
Server issues appear to have stabilized for now. Sea of Thieves launched this week on Xbox One and Windows 10 PC.
Ahoy Pirates for an update! We are seeing join rates on our servers faster than we have ever seen with the US online, people are getting in steadily and our team is working now on it to manage the load… appreciate your patience while we work through this. pic.twitter.com/e4WKFolhPn
— Sea of Thieves (@SeaOfThieves) March 20, 2018
We’ve got A LOT of eager pirates playing #SeaOfThieves right now and due to this some of you may experience issues. Our engineers are working hard to investigate and alleviate them. Thanks for your patience! Visit support for more guidance: https://t.co/qtuHXghul5
— Sea of Thieves (@SeaOfThieves) March 20, 2018
In order to resolve the issues players are seeing with the servers, we will be temporarily suspending new players joining the game. We’ll get everyone back in and playing as quickly as we can!
— Sea of Thieves (@SeaOfThieves) March 20, 2018
Because of these issues, and the core gameplay tied to online play, most reviews are still in-progress. Reception is very mixed so far. The open world is relatively light on content, and feels isolating to solo players. On the flip side, groups of friends have found many ways to have a great time going on adventures, finding treasure, sinking ships, and battling the kraken. It’s a sandbox that requires its players to be a bit more proactive with finding the fun.
Sea of Thieves is rated T for Teen with Crude Humor, Alcohol, and Violence. That obviously doesn’t include any online interactions with players. Sea of Thieves is available now on PC and Xbox One.