Bethesda has detailed its process for future patches of Fallout 4 in a blog post.

“Our process for updating the game will include releasing a beta patch on Steam, followed by full release on PC, then release on the consoles,” reads the post. “This process has worked well for us in the past and allows us to get more fixes out faster. Expect to see more updates, that are smaller and more frequent, than a few big ones. This allows us to make sure each fix is working right, as any change can have unintentional side effects in a game this huge. We expect the first beta patch to be up next week.”

This is a relief for gamers who have experienced the many bugs that generally come with such a large-scale open world game. Bethesda is well-aware of the problems.

“It’s true that the freedom our games offer you can lead to unintentional consequences that are sometimes bad, when the game combines too many unexpected elements at once,” they write. “Given the scale and complexity of the systems at work, especially when allowing you to build your own settlements, we’re happy that Fallout 4 is our most robust and solid release ever.”

They go on to acknowledge that the millions and millions of players who purchased Fallout 4 are of course encountering more bugs than they had been able to find in playtesting.

If you’ve got a bug to report, you can let Bethesda know through this handy contact form.

Most of the bugs aren’t completely game-breaking, but players have reported subtitles and dialogue cutting out, as well as one really horrible bug that crashes the entire game.

Stay safe out there, kids.

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Simone de Rochefort is a game journalist, writer, podcast host, and video producer who does a prolific amount of Stuff. You can find her on Twitter @doomquasar, and hear her weekly on tech podcast Rocket, as well as Pixelkin's Gaming With the Moms podcast. With Pixelkin she produces video content and devotes herself to Skylanders with terrifying abandon.