Angry Mob Games have brought their arena brawler Brawlout to Nintendo Switch. It’s available today on the Nintendo eShop for $19.99. It launched earlier this year on PC, and is…
PolyKnight Games has announced a release date for their debut game, InnerSpace. The exploration flying game is scheduled to release on January 16, 2018 for PlayStation 4, Xbox One, Nintendo Switch, and PC (Windows, Mac, Linux). It has an MSRP of $19.99.
InnerSpace features a series of hollowed planets where gravity works in reverse – it pulls outward instead of inward. Your goal is to explore all the nooks and crannies, finding ancient relics of the old world and avoiding, or engaging, gigantic monstrosities. It was built as a player-driven experience without quest markers, prioritizing exploring the water color art style with a lovely electronic soundtrack.
I played InnerSpace at PAX South last year and it was a nice, chill experience as I soared through beautiful worlds. There were also vast oceans, and the spaceship could transform into a submarine to explore them.
InnerSpace originally funded via Kickstarter in December 2014. Over 800 backers helped the campaign sneak past its funding goal of $25,000. PolyKnight Games formed from a group of college friends from The University of Texas at Dallas.
PolyKnight games partnered with publisher Aspyr Media earlier this year to help support marketing, testing, and other resources. The game has since soared past 2016 and 2017 release dates as the scope has expanded, as well as coming to consoles, and especially the Nintendo Switch.
InnerSpace will take flight on January 16, 2018 for PlayStation 4, Xbox One, Nintendo Switch, and PC.
Fans of a more old-school, top-down Zelda design should be excited for Blossom Tales: The Sleeping King. The indie adventure-RPG is heading to Nintendo Switch on December 21 for $14.99….
Since launching earlier this year in March, the Nintendo Switch console has sold 10 million units sold worldwide, according to Nintendo’s internal sales figures.
“As you can see in people’s living rooms, on a plane or riding the subway, fans all over the world can enjoy playing Nintendo Switch wherever they go,” said Nintendo of America President and COO Reggie Fils-Aime. “The response from fans has been great, and we’re doing our very best to satisfy demand during the holiday shopping season.”
The Nintendo Switch features a unique combination of home console and portable handheld. The Joy-Con controllers can be operated as a traditional controller, used with the Switch as a handheld, or split apart for two local players.
Those are neat features, but the success of the Switch is mostly due to Nintendo’s incredible lineup of first year titles, beginning with the huge launch game, The Legend of Zelda: Breath of the Wild. Other big Switch exclusives include Super Mario Odyssey, Splatoon 2, Mario + Rabbids: Kingdom Battle, and Xenoblade Chronicles 2. For the first time in years Nintendo has also secured third-party developers like Bethesda with DOOM and The Elder Scrolls V: Skyrim, as well as a huge library of indie games.
The Switch’s success is a huge uptick compared to Nintendo’s previous console, the Wii U. In a little over four years of an active production cycle, the Wii U sold about 14 million copies total, a commercial failure. That was in stark contrast to the insane popularity of the Wii, which sold over 100 million units between 2007-2013 as Nintendo rode the brief but explosive motion control craze.
The Nintendo Switch is available for $299, and will be one of the hottest items this holiday season. See our Switch holiday guide for tips on games.
Prepare yourself for the realization that many, many game franchises began in the late 80s. Yet another big anniversary is upon us. To celebrate 30 years of Street Fighter, Capcom…
Last night media journalist and host Geoff Keighley hosted the fourth version of The Game Awards. The Game Awards are one part peer-voted, industry-approved black tie award ceremony, and one…