Sony Will Skip E3 for Second Year in a Row

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Sony Interactive Entertainment has confirmed that one of the biggest companies in gaming won’t be attending the biggest trade show in gaming, E3 2020.

“After thorough evaluation SIE has decided not to participate in E3 2020,” said a Sony Interactive Entertainment spokesperson to GamesIndustry.biz. “We have great respect for the ESA as an organization, but we do not feel the vision of E3 2020 is the right venue for what we are focused on this year. We have a fantastic line up of titles coming to PlayStation 4, and with the upcoming launch of PlayStation 5, we are truly looking forward to a year of celebration with our fans.”

In recent years, Sony has been using their own Nintendo Direct-like streamed broadcast called State of Play. These broadcasts allow Sony to dominate the surrounding news cycle with a digital event all to themselves. It’s worked well for Nintendo for several years, though Sony’s have been more lackluster.

A spokesperson from the Entertainment Software Association, which runs E3, responded to the news with the following: “E3 is a signature event celebrating the video game industry and showcasing the people, brands, and innovations redefining entertainment loved by billions of people around the world. E3 2020 will be an exciting, high-energy show featuring new experiences, partners, exhibitor spaces, activations, and programming that will entertain new and veteran attendees alike. Exhibitor interest in our new activations is gaining the attention of brands that view E3 as a key opportunity to connect with video game fans worldwide.”

Sony’s PlayStation 5 will launch this holiday season. E3 2020 takes place June 9-11 in Los Angeles, CA.

playstation 5

Sony Reveals PlayStation 5 Logo, PlayStation 4 Over 100 Million Sold

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CES 2020 is a bit too early for either Sony or Microsoft to be showing anything substantial of their upcoming console releases. But that didn’t stop Sony President Jim Ryan from appearing on stage to announce the official logo of the PlayStation 5.

Shockingly it uses the same 3D PS symbol with the new PS5 abbreviation. Might as well stick with what works.

Ryan repeated the same PlayStation 5 features that Sony had previously revealed last year, including 3D audio sound, haptic feedback controllers, ray tracing and a solid state drive.

The keynote presentation also revealed sales numbers for the PlayStation 4, as well as active users and PS Plus subscribers. Since its release in 2013, the PS4 has sold 106 million units, making it one of the best-selling consoles of all time, ahead of the original PlayStation and Nintendo Wii, and behind the Game Boy/Game Boy Color.

Sony still holds the record for the number one best-selling console with the PlayStation 2 at around 155 million units sold.

Bolstering that impressive PS4 sales number are over 1.15 billion PS4 games sold, and 5 million PSVR units. The PlayStation network currently sees 103 million active users, over a third (38.8 million) of who are PlayStation Plus subscribers.

“I am very pleased to see that so many PlayStation fans value the unparalleled entertainment experience on PS4,” said Ryan. “This has been made possible by the support we have from our partners and fans since launching PlayStation in 1994, and I would like to truly thank everyone. We’ve consistently delivered innovative products like PlayStation VR, which has reached its 5 million unit sales milestone. There is much more entertainment experience to look forward to that the PlayStation ecosystem will provide that we can’t wait to share with our fans.”

The PlayStation 5 will launch this Holiday season.

Sony Confirms PlayStation 5 Launching Holiday 2020

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In an exclusive article by Wired, Sony Interactive Entertainment President Jim Ryan confirmed two important details for Sony’s next console: It’s called the PlayStation 5, and it’s releasing in Holiday 2020.

Sony initially announced their new, then-officially-unnamed console back in April, along with several details including a Solid State Drive for instant game loading and ray tracing support for advanced lighting features. Sony skipped the E3 convention this year for the first time, leaving us with many questions for several months.

One of those newly answered questions revolves around the unnamed controller, which is a lot like the Dualshock 4 but with haptic feedback instead of rumble. “With haptics, you truly feel a broader range of feedback, so crashing into a wall in a race car feels much different than making a tackle on the football field,” writes Ryan. “You can even get a sense for a variety of textures when running through fields of grass or plodding through mud.”

The PlayStation 5 controller will also feature adaptive trigger buttons. Developers can program the L2 and R2 trigger buttons to create different tactile sensations, such as the difference between drawing back a bow and arrow or firing a machine gun.

Developers have been working with the PS5 devkit for some time, but the controller prototypes have only just started getting into developers’ hands. The new controller could have been included as early as the PS4 Pro, but Sony didn’t want to split the user-base with such a huge feature, and opted to save it for their next generation console. The PS5 controller will use a USB Type-C for charging. The larger battery and haptic features make it heavier than the Dualshock 4, but still lighter than the Xbox controller.

The PlayStation 5 will launch in a little over a year, during Holiday 2020.

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Sony Reveals Details For Still Unannounced PlayStation 5

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In a surprisingly candid interview with Wired, PlayStation lead system designer Mark Cerny shared many juicy details regarding Sony’s next major console release. At this point we’re only guessing that it will actually be called “PlayStation 5,” since Sony hasn’t formally unannounced or revealed it (Cerny refers to it in the interview as “the next-gen console.” The official PlayStation twitter account tweeted the Wired article, confirming the details within.

Here are the hardware details according to the interview.

  • AMD Ryzen 8-core CPU.
  • Radeon Navi GPU that supports ray tracing.
  • “Custom unit for 3D audio.”
  • Support for PSVR.
  • Solid State Drive.
  • 8K resolution support.
  • Disc-based games.
  • Backwards compatible with PlayStation 4.

Most of these are expected incremental improvements. The biggest and most noticeable upgrade is the solid state drive (SSD). Anyone who has experience using one with their PC (or externally with a console) knows how vastly you can improve load times.

In the Wired article, Cerny uses last year’s Marvel’s Spider-Man as an example of using an SSD. Not only are fast-travel load times nearly non-existent (from 15 seconds to less than 1 second) but just moving quickly through the world is much smoother. Cerny tells Wired it’s “the key to the next generation.”

Cerny confirmed the PlayStation 5, or whatever it’s called, won’t be launching this year. But there’s an excellent chance that Sony will be formally announcing the console some time later this year. Sony is not attending E3 this year (for the first time ever). Most likely we’ll see a special Sony presentation, like their recent State of Play series.