Starbreeze Entertainment announced that it has acquired the Dungeons & Dragons license for use in their upcoming live-service co-op game, codenamed Project Baxter.

The Payday developer promises community engagement and a “larger than life experience.” They also bluntly attribute the Games as a Service tag, which is increasingly divisive among gamers. GaaS are often free-to-play, feature frequent updates, and offer seasonal battle passes, but they also require an online connection.

“It is hard to imagine a better pairing than Dungeons & Dragons and Starbreeze – both with their foundation in cooperative and community driven experiences, `play it your way’ and infinite replayability,” said Tobias Sjögren, CEO, Starbreeze. “When looking at prospective IPs for our future projects, Dungeons & Dragons was always at the top of our list and I’m incredibly happy to announce this license. I want to thank Wizards of the Coast for being such a great partner. Development of the game is in full swing, and we are excited to deliver an amazing Dungeons & Dragons action-adventure in 2026.”

It’s a bold choice for both Starbreeze and license-holder Wizards of the Coast. Starbreeze’s most recent game, Payday 3, launched to mixed reviews, and the online-only servers failed to keep up with the influx of players. To this day, Payday 2 still sports more players on Steam.

Meanwhile the D&D brand is experiencing a Golden Age of growth and prosperity. Fifth Edition has become incredibly popular, due in large part to streamers and live plays. Baldur’s Gate 3 is one of the biggest video games of the year. And a newly updated edition will arrive in 2024, which also celebrates the tabletop RPG’s 50th anniversary.


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Eric has been writing for over nine years with bylines at Dicebreaker, Pixelkin, Polygon, PC Gamer, Tabletop Gaming magazine, and more covering movies, TV shows, video games, tabletop games, and tech. He reviews and live streams D&D adventures every week on his YouTube channel. He also makes a mean tuna quesadilla.