Psychonauts 2 Makes Its Crowdfunding Goal of $3,300,000

Posted by | January 07, 2016 | News | No Comments
psychonauts 2

Psychonauts 2 has officially made its crowdfunding goal of $3,300,000, with five days left on the timer. 20,914 backers have pledged almost $3,371,000 as of 11 A.M. this morning. This will be Tim Schafer and Double Fine’s third successful fundraiser. 

The long-awaited sequel to the original Psychonauts game is coming to PS4, Xbox One, PC, Mac, and Linux in 2018. (The first game came out over ten years ago.)

The first Psychonauts tells the story of a boy named Raz who runs away from the circus to become a psychic secret agent. The game takes place inside the minds of various characters, pitting the player against their inner demons. The game ends on a cliffhanger, so fans are pretty eager to see how the story unfolds next.

Psychonauts 2 was announced last month.  There are still five days left  for Double Fine fans to shell out and earn some rewards, including digital downloads, plushies, and even a camping trip with the entire team behind the game.

Through the course of the campaign, Double Fine has been keeping things interesting for their backers by posting a series of secret missions for them to complete. Some are obvious, like helping Double Fine gather followers on social media, but others are really clever ways for the fanbase to get involved. These include things like uploading a video of yourself doing a dance from the first game and taking a selfie with a black velvet painting. The more missions completed, the more rewards unlocked.

In addition to Psychonauts 2, Double Fine also recently announced Psychonauts: In the Rhombus of Ruin, a short VR game that takes place between the two main installments.

The last game that Double Fine paid for with crowdfunding was Broken Age, a gorgeous coming-of-age story told as a point-and-click adventure game. Learn more about it, and other Double Fine games, on their official website.

Keezy Young

About Keezy Young

Keezy is a gamer, illustrator, and designer. Her background is in teaching and tutoring kids from ages 9 to 19, and she's led workshops for young women in STEM. She is also holds a certificate in teaching English. Her first memory of gaming is when her dad taught her to play the first Warcraft when she was five. You can find her at Key of Zee and on Twitter @KeezyBees.