Since its extremely heated launch in 2016 on PC and PlayStation 4, No Man’s Sky developers Hello Games have been both exceedingly quiet, and hard at work creating substantial post-launch…
Daylight Studios is bringing their tactical spaceship adventure Holy Potatoes! We’re in Space?! to iOS this Thursday, March 1 for $6.99. An Android release will follow soon after.
“We have reworked the UI in Holy Potatoes! We’re in Space?! and made font sizes bigger and easier to read, and also increased the size of UI elements and buttons to make playing Holy Potatoes! We’re in Space?! as comfortable as possible on mobile phones and tablets,” said Faizan Abid, producer at Daylight Studios.
The rogue-like adventure stars a humorous cast of anthropomorphic ship captains and scientists. There’s a lot of fun pop culture references and plenty of veggie puns. It’s also a solid strategy game, with turn-based combat and lots of interesting weapon varieties. Read our review on the PC version, which released almost exactly a year ago.
Daylight Studios previously ported their first Holy Potatoes game, Holy Potatoes! A Weapon Shop?! to mobile devices last year. The third game in the series, Holy Potatoes! What the Hell?! also released last year, on PC. It’s about cooking (in Hell).
Holy Potatoes! We’re in Space?! will be available on iOS on March 1, later on Android. It’s not rated by the ESRB, but seemed appropriate for most kids, though they may not get all the many, many sci-fi references.
No Man’s Sky developer Hello Games has been relatively quiet following the big launch and even bigger controversy surrounding their ambitious space exploration indie game. Since its release last fall,…
In what’s being humorously called “No Man’s Skylanders,” Ubisoft revealed an intriguing new toys-to-life space game called Starlink: Battle for Atlas during their E3 press conference. It’s coming to Xbox…
Not long ago the strategy genre was struggling when it came to the final frontier. Fans of endlessly replayable strategy games and galactic empires frequently cite 1996’s Master of Orion II as the pinnacle of the sub-genre. Nearly two decades have gone by without much competition.
Fast-forward to 2017 and suddenly we have a myriad of excellent space games all vying for your star-faring gaze. If you want to smash spaceships together, you’ve got Homeworld Remastered. Fancy jumping into the cockpit and playing Choose Your Own Adventure in Space? Try Elite: Dangerous or Rebel Galaxy. Want to learn the actual real-world science behind the space program? Hello Kerbal Space Program! And I haven’t even mentioned Eve Online, which remains one of the most popular and successful Massively Multiplayer Online games without the word Warcraft in its title.
But what if you want to take a few steps back and guide an entire galactic empire to victory? The time has finally come for my beloved strategy genre, or “4X” (Explore, Expand, Exploit, Exterminate) to take its place among the stars.
Between 2015’s Galactic Civilizations III, last year’s Stellaris, and the recently released Endless Space 2, I’m officially declaring it the Golden Age of Space Strategy Games. But which one is right for you, O Conquistador of the Cosmos?
Galactic Civilizations III
The Galactic Civilizations series, published and developed by Stardock Entertainment, was one of the few games proudly carrying the torch of 4X space games through the dark ages of the 2000s. Galactic Civilizations III had a rocky launch two years ago but has since received some quality updates and well-received DLC.
Galactic Civilizations III is the most board game-like of the space strategy games in its visual style. Planetary maps and even space itself are represented by hex grids. You can dive into micromanaging adjacency bonuses on each planet, or let a governor run things and turn your attention to those pesky space orcs next door.
A short story-based campaign is included, which features humanity facing off against the Drengin Empire. The visuals boast some fairly high production values, with fully animated leaders and voice acting. It adds a rich amount of personality to each playthrough, whether in the campaign or through scenarios with dozens of potential players.
GalCiv 3’s best component is the ship builder. It features one of the most comprehensive spaceship creators since Spore, letting you resize pieces and slide them around to create unique designs. It’s easy to lose hours designing your dream vessels with the LEGO-like builder. Unfortunately the actual space combat is little more than watching ships pew-pew each other (a problem every space 4X game seems to suffer from).
Play Galactic Civilizations III If: You’re a galactic warlord who loves customizing and tinkering with spaceships.
If you’re coming from a Civilization background, Stellaris will feel completely alien, and not just because you can play as a fungus hive-mind if you want to. Stellaris is developed by Paradox, who carved out a successful niche with their Grand Strategy titles. Their games eschew standard turn-based gameplay for a real-time experience that demands constant attention as you fly through epochs of technological advancement, explore anomalies, and colonize distant star systems.
Stellaris has the weakest visual presentation but comes with a large amount of customization for building your own galactic race, from totalitarian lizards to honorable space-birds. Diplomacy comes down to your chosen ethics and technology choices, and combat largely relies on who can muster a bigger fleet to throw more spaceships at their opponent.
What makes Stellaris compelling is the emergent narratives that crop up, such as uplifting a young race on a promising planet only to have them rebel against you. Or catching a scientist being worshiped as a god in another planet, complete with pyramids.
If you haven’t played any of Paradox’s Grand Strategy games, Stellaris can be an intimidating game to get into, with a steep learning curve. But it’s a rewarding experience that is absolutely worth discovering for fans of space strategy games.
Play Stellaris If: Taking turns is for suckers and you want to shape the entire history of your galactic empire.
Endless Space 2
Hopefully you’ve already read my review and know that Endless Space 2 is a great game. It brings everything that made Amplitude Studios’ Endless Legend a breath of fresh air back where it belongs – in space!
Endless Space 2 may be the easiest game of the bunch to get into, even if you haven’t played Amplitude’s previous Endless games. It’s the most Civ-like of the bunch as each unit in your diverse population produces food, industry, science, and dust to empower your military, build structures, research new technology, and grease the right palms.
Unlike Civ choosing your empire doesn’t just provide a few bonuses, it completely changes the way you play, from space vampires who drain planets to a race of genetic clones and tree-people. Each faction has dramatically different play-styles, political affiliations, and narrative arcs. RPG-like quests demand you make choices that affect your entire empire, letting you customize your game both mechanically and narratively.
I’ve never played a game that let me enjoy politics as much as Endless Space 2. The political system is built into every area of the game, making politics an integral and compelling feature.
Play Endless Space 2 If: You want to run your galaxy with a hefty dose of resource management and RPG elements.
Available On: PC
The original Endless Space launched in 2012 as the debut title from indie developer Amplitude Studios. It posited the Civilization-in-Space concept that had been tackled several times before. Endless Space offered a simple yet effective interface and many interesting new gameplay mechanics to make it a very underrated turn-based strategy game.
Endless Space 2 is very much a direct sequel, building upon all the core gameplay features of the original. This time around, Amplitude has several more games under their belt – specifically the much more intriguing and innovative Endless Legend.
Endless Space 2 utilizes all the best elements of Endless Legend and stirs in a well-integrated political system to craft a fantastic follow-up that easily emerges from its Civilization shadow.