When many states and countries around the world are sheltering in place during the global coronavirus pandemic, playing a game the requires walking around outside is probably not a great idea. To adjust to this new normal, Pokémon GO is adding several changes that make the AR mobile game easier to play without leaving your own home.
First, everyone will receive one daily bonus Field Research task. Every day at midnight you’ll receive a bonus task without having to spin a PokéStop. The tasks will focus on activities you can do at home.
Buddy pokémon will send gifts to you from PokéStops if you’re running low. You can then send these gifts to friends online.
The Remote Raid Pass will allow you to join any raid on the Nearby screen, without having to physically be near the raid site. The number of Remote Raid Passes that can be used in a raid is currently limited.
In the future, when it’s safe to get together again, the power level of remote users will be reduced. Remote Raid Passes can be purchased for 100 PokéCoins. As an initial bonus, a special 1 PokéCoin bundle also includes Remote Raid Passes.
Finally, pokémon can be powered up faster using candy and stardust, and items will overlap to add their duration. The XP-granting Lucky Egg normally lasts for 30-minutes at a time. Soon you can activate up to 24-hours worth of Lucky Eggs. Watch that phone battery!
Niantic has not announced when these changes will go live. More new updates, such as improved battle screens, are also coming soon. Pokémon GO is free-to-download on mobile devices.
“We have always believed that our games can include elements of indoor play that complement the outdoor, exercise and explore DNA of what we build,” states Niantic. “Now is the time for us to prioritize this work, with the key challenge of making playing indoors as exciting and innovative as our outdoor gameplay.”
Adventure Sync works indoors just as much as outdoors, tracking steps taken to hatch eggs as long as you have your phone while doing chores or exercising. Future changes will improve Adventure Sync with indoor movements.
Hatching eggs is now much easier, as the requirement for hatching all eggs placed in incubators has been halved. This should fit perfectly with the annual Springtime egg event, which doubles the amount of candy upon hatching, and increases the length of Lucky Eggs to one hour. Unique Field Research rewards include encounters with Alolan Exeggutor and Azumarill, and flower hat-wearing Pikachu will appear in the wild. The Spring event ends April 16.
The distance to interact with Gym battles has also been temporarily doubled, including spinning them as PokéStops from much farther away. For some reason, that double distance does not apply to regular PokéStops, however.
The GO Battle League offers PvP battling from the comfort of your own home. The walking requirements for admission have been reduced to zero, along with discounted prices on poké balls and incense.
I always found it odd that a school so blatantly celebrated a religious holiday, but I suppose Hogwarts is anything but a typical school. Christmas has always been a major part of the series, and it’s no different for mobile AR game Harry Potter: Wizards Unite.
The Christmas Calamity Brilliant Event will consist of several events beginning on December 3, and features special scenes and memories from the Hogwarts Yule Ball, as well as helping Hagrid return lost magical creatures.
Here’s the official schedule of events:
Christmas Calamity Brilliant Event Part 1: December 3-10
Relive the winter wonderland of the Hogwarts Yule Ball, including memories of couples like Hermione and Viktor, as well as Hagrid and Madame Maxime.
Christmas Calamity Brilliant Event Part 2: December 17-24
Reflect on Yule Ball memories from Ron and his friends, including memories of Parvati and Harry, as well as Fred and Angelina.
In addition, Wizards Unite will have a Community Day on December 14. During the one-day event, players can find special Portkeys that will teleport to Hagrid’s Hut to unlock rare magical creatures. Developer Niantic is also teasing a 12 Tasks of Christmas Event, with details to follow in the coming days.
Harry Potter: Wizards Unite is free-to-play on iOS and Android.
Mobile AR game Harry Potter: Wizards Unite is getting its first Community Day this Saturday, July 20. Pokémon GO players know that Community Days are special events designed to get everyone playing the game together with extra boosts and goodies scattered around the world.
The July 20 Wizards Unite Community Day will feature the following bonuses:
Foundables appear more frequently.
The Diagon Alley store will feature a free pack that includes spell energy.
The experience-boosting potion Baruffio Brain Elixir will grant three times the XP boost.
Dark Detectors, which can be placed at Inns to generate more Foundables in the area, will last twice as long.
The Community Day Event doesn’t actually last all day. The specific time it’s active for the United States is 11 am Pacific/2 pm Eastern to 2 pm Pacific/5 pm Eastern.
The event comes in the midst of the special Brilliant event, Potter’s Calamity. The event, which began on July 16 and runs through August 6, features its own Registry Pages, Brilliant Foundables, and Special Assignments. Rewards include uncovering Restricted Section Books and earning exclusive cosmetic items for your Ministry ID portrait. The event is divided into two weeks, with each week having different tasks and pages to complete.
Harry Potter: Wizards Unite is available to download for free on iOS and Android mobile devices.
No one was prepared for the popularity of Pokémon GO when it launched in the summer of 2016. Least of all mobile developer Niantic Inc. Explosive would be an understatement. The augmented reality mobile game was uniquely poised to combine a well-known, beloved brand with meta-social real world gameplay. The result was a cultural phenomenon that lasted months as we ran around our towns and cities trying to catch ’em all.
Three years and many content-rich updates later, Niantic has returned with an all new AR game with Harry Potter: Wizards Unite. The similarities between Harry Potter: Wizards Unite and Pokémon GO are impossible to ignore. Both are based on beloved and popular children’s franchises, and both are AR games that require physically moving around to collect resources. Wizards Unite has the benefit of learning from Pokémon GO’s limits and early stutters, resulting in an enjoyable and worthy followup.
Harry Potter: Wizards Unite takes place after the timeline of the original books and movies. You play as a wizarding member of the Statue of Secrecy Task Force. Player customization is a delight as it uses my phone camera to snap a selfie pic. I can then dress up in suitable Harry Potter accessories, like round glasses, scarves, and witch hats. I can also select which Hogwarts House I prefer and my style of wand, though all appear to be purely aesthetic choices.
The choice of profession is an important one, however. After gaining experience I can choose from three different classes, Auror, Magizoologist, and Professor. Each has its own skill tree when taking on wizard challenges, and provide helpful skills and increased defensive and offensive power. I can freely switch between them to explore different skill sets, or to fit the needs of those around me.
The goal is to dispel, rescue, or collect “foundables,” various magical creatures, implements, and curiosities that have begun leaking into the real world. They appear on the GPS map similar to Pokémon in Pokémon GO, and come in several different categories such as Magical Games and Sports, Ministry of Magic, Dark Arts, and Legends of Hogwarts.
Instead of throwing Pokéballs, I trace spell patterns with my finger. It’s immediately more engaging and interesting than throwing my hundredth Pokéball at the screen. More difficult foundables limit my time and demand more perfect tracing. I can also drink potions to help increase my spell potency.
Ingredients for potions are found on the map alongside foundables. Potions take time to brew and come in several flavors, from increasing my experience gain for a time to healing me in the middle of a wizarding challenge.
Casting spells costs spell power, the primary limited resource in Wizards Unite. Spell power can be gained from finding Inns scattered around the world in similar gathering places as PokéStops, such as churches and parks. Sadly the same limitations are found here as in Pokémon GO, leaving more rural gamers with much more limited options for finding Inns, Greenhouses (for gathering large chunks of ingredients), and Wizarding Challenges.
A wizarding challenge is Wizards Unite’s version of a co-op raid battle, as multiple players can jump into a series of battles together. Instead of the mass chaos of everyone furiously tapping their screen in a Pokémon Raid, Wizards Unite offers a series of more strategic battles. Certain professions will do better against certain enemies in a Rock-Paper-Scissors format, so having a diverse group of friends and nearby wizards can help. Players choose a difficulty level and everyone antes up a runestone, which are gained from filling out our registries, leveling up, and opening Portkeys (Wizards Unite’s version of Pokémon Eggs, which present fun treasure-filled AR rooms to explore).
Players in a Wizarding Challenge are presented with a room full of enemies to battle. Everyone gets their own one-on-one battles, but players can affect each other. A Magizoologist, for example, can heal another wizard using their Charm ability.
Battling enemies still requires spell tracing, though now players have to watch their hit points, and protect themselves from counterattacks with the Protego spell. The Raid battles in Pokémon Go can be exciting thanks to their limited timed availability, but Wizarding Challenges are much easier to jump into, and the multiple difficulty levels ensures everyone can participate regardless of their level.
Surviving wizarding challenges can be a drain on spellpower. Aside from the aforementioned Inns, Wizards Unite also offers Daily Assignments. These goals help provide motivation toward achieving certain goals, such as picking up an ingredient, dinning at inns, using a potion, or completing a challenge. Longer achievements work similarly, tracking milestones like reaching level 10, successfully casting 120 spells, and using 10 potions in challenges.
Rewards include potions, spell power, ingredients, XP, scrolls (for leveling up my skill tree), and gold (for purchasing any items in the store). Each day features eight different assignments, while daily treasures give me a rewards just for logging in, with better rewards given out for more consecutive days.
All of these elements help make Wizards Unite a rewarding experience, and that’s without spending a dime. Wizards Unite does a fantastic job incorporating every bit of the Wizarding World of Harry Potter while taking full advantage of Niantic’s excellent AR gameplay. Even if you have only a passing interest in Harry Potter and have since fallen off the Pokémon excitement, it’s well worth giving it a go.