Electronic Arts has announced, and released, Apex Legends, a new free-to-play Battle Royale shooter. It’s available now on PC (via Origin), PlayStation 4, and Xbox One.

Apex Legends is developed by Respawn Entertainment, makers of the Titfanfall series. Apex Legends actually takes place within the same sci-fi universe as Titanfall. Sadly it looks like there is a complete lack of giant automated mech suits. Also, it looks like Apex Legends has effectively replaced Titanfall 3.

Respawn promises several new innovations to the incredibly popular genre. Unlike other Battle Royale games, Apex Legends is entirely class-based, like Battlefield. Players choose from one of eight classes, er, “Legends.” Each Legend has its own loadout and playstyle, such as Lifeline, a healer who can shield and revive teammates, and Bloodhound, a tracker who can see enemies on the map.

Given the class system, Apex Legends is designed more around balanced teams rather than individuals. Squads can choose where to drop in at the map, letting them all group up together from the beginning. Respawn Beacons are one-time use locations where you can revive downed teammates. Inventory has been streamlined to better place equipment and gear in the right spots, so you don’t have to waste time while trying to survive. And a contextual ping system lets you quickly call out threats, loot drops, or locations to your squadmates.

“Our goal in every game you play is that you come in with a plan but you leave with a story,” said Drew McCoy, Lead Producer for Apex Legends. “We’re building a game that is not only going to deliver a fun and memorable experience at launch, but something we can keep growing for a long time to come.”

Apex Legends is available now for free on PC, PlayStation 4, and Xbox One. The first season is set to begin in March and will utilize a purchasable Battle Pass system that sounds exactly like Fortnite. Note that playing online with PlayStation 4 or Xbox One requires their online subscription services.

Apex Legends is rated T for Teen with Blood, Violence, and In-Game Purchases.


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Eric has been writing for over nine years with bylines at Dicebreaker, Pixelkin, Polygon, PC Gamer, Tabletop Gaming magazine, and more covering movies, TV shows, video games, tabletop games, and tech. He reviews and live streams D&D adventures every week on his YouTube channel. He also makes a mean tuna quesadilla.