The International Game Developers Association is partnering with Take This organization to live stream a series of Virtual Game Development Crisis Conferences. The online series will stream every Thursday from April 2 to May 14 via the IGDA Twitch channel.

The theme of these conferences will be educating developers on how to continue working during a crisis like the the global pandemic of COVID-19. Specific topics include managing toxic work environments, self-care and community during a crisis, and diversity in the gaming industry.

Speakers include Kelskey Wesley (Bungie Diversity, Inclusion, and Learning Lead), Victoria Tran (Kitfox Games Community Manager), and Sonia Michaels (DigiPen Institute of Technology Senior Lecturer).

“Our new board members are dedicated to improving the lives of game developers and will help drive forward the IGDA’s mission to support and empower industry workers in general and especially in this time of global crisis,” said Renee Gittins, executive director, IGDA. “Their experience and insights will be valuable as we work with Take This to use the Virtual Game Development Crisis Conference to promote good mental health practices while helping studios and their employees through these trying times.”

The IDGA is the largest nonprofit organization for game creators, including programmers, artists, writers, testers, and business people. Take This provides resources and training specifically for the gaming community, including hosting the AFK Room at game conventions.

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Eric has been writing for over nine years with bylines at Dicebreaker, Pixelkin, Polygon, PC Gamer, Tabletop Gaming magazine, and more covering movies, TV shows, video games, tabletop games, and tech. He reviews and live streams D&D adventures every week on his YouTube channel. He also makes a mean tuna quesadilla.