Larian Studios announced today their 2017 PC role-playing game Divinity: Original Sin 2 will be coming to PlayStation 4 and Xbox One this August. The console port is being published by Bandai Namco.

“It was very important to us to have Divinity: Original Sin 2 distributed by a team that understands how to bring RPGs to a broad audience.” said Swen Vincke, Founder and CEO of Larian Studios. “With Dark Souls and The Witcher, Bandai Namco Entertainment demonstrated they know how to do exactly that and so I’m very happy we’ll have their support.”

Console players will benefit from a rebuilt interface designed for controllers. Multiplayer features up to four players online, or two players locally with split-screen. More updates and features will be announced in the coming months.

Divinity: Original Sin 2 raised over $2 million on Kickstarter in 2015, as a sequel to 2014’s Divinity: Original Sin. It launched last fall, becoming the highest-rated PC game of the year.

The D:OS games feature tactical, top-down RPG gameplay like those from the Golden Age of the late 90s and early 2000s. They are highly regarded and considered some of the best modern cRPGs by many fans (including me). They also serve as uniquely fun games to play cooperatively, both locally and online.

Divinity: Original Sin 2 will launch on PlayStation 4 and Xbox One this August. It’s available now on PC. It has not been rated by the ESRB, but the first game was rated M for Mature for Blood and Violence.

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Eric has been writing for over nine years with bylines at Dicebreaker, Pixelkin, Polygon, PC Gamer, Tabletop Gaming magazine, and more covering movies, TV shows, video games, tabletop games, and tech. He reviews and live streams D&D adventures every week on his YouTube channel. He also makes a mean tuna quesadilla.