Available on PlayStation 4

The Huntsman: Winter’s Curse is an RPG set in the universe of the Huntsman series of films, which were based loosely on the fairy tale of Snow White. The game uses popular turn-based elements to create a serviceable RPG.


In the Huntsman: Winter’s curse players take the role of Elisabeth, the last child and only girl of a large family. All of her older brothers have mysteriously gone missing and Elisabeth sets out to find them. As part of this quest, she meets up with Marcus who seemingly generously joins her in her battles. But from the get go, you can tell there’s something up with Marcus. You have the chance to make different decisions throughout the story. The whole thing isn’t terribly original, but it’s ok as far as high fantasy plots go.



Winter’s Curse features turn-based RPG combat. A slider at the top of the screen tells you which character can take their turn when. Like in most RPGs you can equip different weapons and items that you find. In this game these items are in the form of cards, some of which are just specific actions as opposed to weapons. The gameplay reminded me a lot of Child of Light. Honestly, it’s not the type of gameplay I typically enjoy, but it works well for what it is.

The Rating

The Huntsman: Winter’s Curse is rated T by the ESRB with descriptors for Violence, Blood, and Use of Alcohol and Tobacco. In the game you attack all manner of enemies including animals, monsters and other humans. A small bit of blood is shown when a character gets attacked, but its nothing gratuitous. The fantasy setting for the game includes taverns and other establishments where characters drink and smoke.


The Huntsman: Winter’s Curse isn’t a bad game. It executes well on all of the elements from combat to art style. But I found the story to be dull and predictable. If you really enjoy this type of game, then you’ll probably like it. For those like me who aren’t crazy about the combat, you’ll probably want to pass.

This article was written by

Nicole has been playing games her entire life. Now that she's a mom, she's passionate about promoting games as a healthy pastime to other parents around the globe. She has been an editor at IGN, where she launched and hosted the Girlfight podcast. In her spare time (which is not very much, honestly) she enjoys gaming, reading, and writing fiction. Most of the time she’s a mom to a crazy, intelligent, and exhausting little girl.