Hello Games has announced that No Man’s Sky will officially add multiplayer support in a free update – as well as launching on Xbox One – on July 24. The…
Since its extremely heated launch in 2016 on PC and PlayStation 4, No Man’s Sky developers Hello Games have been both exceedingly quiet, and hard at work creating substantial post-launch…
No Man’s Sky developer Hello Games has been relatively quiet following the big launch and even bigger controversy surrounding their ambitious space exploration indie game. Since its release last fall,…
No Man’s Sky is one of the most controversial games in recent memory. Its launch last year was fraught with drama, both in technical execution and content delivered. Then, complete silence by the developers for several months. Last November, Hello Games released their first post-launch patch, The Foundation Update, which added planetary base building. The next big update just arrived, titled Pathfinder. The 1.2 patch adds planetary vehicles, base sharing, permadeath, new weapon mods, and more.
Three new moon-rover style vehicles called Exocraft have been added. They come in three different flavors, light, medium, and heavy, with the light Nomad able to glide over water. You can acquire Exocraft by hiring a Technician to your planetary base and completing their missions. Like spaceships, Exocraft can be equipped with scanners, mining lasers, weapons, and speed boosters.
Once you have your Exocraft you can also map out your own race courses using the new Race Initiator. Other players can attempt your course through the new base sharing feature. Custom built planetary bases are now available to upload and share via the Steam Workshop.
The Pathfinder update also doubles the customization options for your bases. Over 40 new parts have been added, as well as new textures and decals.
Starships have been given a big boost. Now you can finally own multiple starships in a large freighter. Ships have also been rebalanced into four different specializations: Fighter, Shuttle, Hauler, and Explorer. Each ship will then have a different class rating, from A to C, and the top-of-the-line S class. Weapons have also received a a similar specialization and class rebalance.
Other new updates include an overhaul to the game’s graphics, including better Ambient Lighting, Ambient Occlusion, and higher resolution textures. Support for the PS4 Pro has been added with 4K resolution. New weapon mods, a more hardcore Survival Mode with Permadeath, and an Instagram-like Photo mode with filters are all in this massive Pathfinder update.
What do we think? Is it enough to jump back into No Man’s Sky and give it another try, or has that proverbial starship already sailed on past?
On the podcast this week Nicole makes the fateful decision. Which game will Stephen play for 24 hours straight? It’s for the Extra Life Marathon and it’s for charity, and he’s going to be streaming the whole time!
We also talk about the challenges of dealing with small kids when they get tired and cranky (or eat too many watermelon Pop Tarts), all the big video game news, and what we played. Take a listen!
The president of Sony Worldwide Studios Shuhei Yoshida spoke candidly about No Man’s Sky at this year’s Tokyo Game Show. Yoshida told Eurogamer that while he enjoyed the game personally, he acknowledged the widespread criticism it had received. Read More