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Sponsored Post: Going Back to the Kickoff: WoW Classic’s Vanilla Raids

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One of the biggest contributions WoW had on the MMORPG genre was how raids work. It’s definitely not the first to have that kind of mechanic, but how we know and understand it today is all thanks to Blizzard’s groundbreaking MMO. Having said all that, let’s take a look back at some tidbits of info about how raiding was like the good old  WoW Classic gold vanilla days.

The Molten Crater

Developing content for MMO, be it WoW Dungeons or WoW Classic raids, can take at least a month or two. This considerably long period is spent to make sure that the raid instance not only works, but is also presentable. Molten Crater, on the other hand, was only developed in a week. At first, it was just a rumor that circulated among the player base, until it was later on confirmed by the devs. Thankfully, such a revelation didn’t cause much backlash, and probably even helped cement its status as one of the game’s more popular raid instances in vanilla WoW.

Looking back, the rather lackluster interior was a telltale sign of its rushed conception. Still, it’s already quite the memorable icon that players remember with much fondness.

C’Thun and Ahn’Qiraj

While we only had the Burning Legion as these extraordinary powerful and otherworldly beings in Warcraft III, its genre-defining MMO sequel introduced the Old Gods. Powerful entities that shape the affairs of Azeroth and beyond, it makes perfect sense that they should be featured in a raid or two.

In the more recent expansions, players saw more and more of them. In the Vanilla days, however, they didn’t have a huge role, and were only referenced a few times. And even if you arrange WoW dungeons by level, you won’t find much talk about them. But despite the fact that only one was mentioned in that particular era, it was a hugely important Old God: C’Thun. After all, he is not only the final boss of the Temple of Ahn’Qiraj, he was also regarded as the main antagonist of Classic WoW–and for good reason!

Karazhan

It’s not uncommon in games to have a supposedly inaccessible area that is either scrapped or future content that is still in its planning stages but already has traces in the game. For Karazhan, it was the latter.

Despite being slated for release in The Burning Crusade, the game’s first expansion, a section of the raid instance was added into Azeroth a little bit early—so much so that players managed to check it out before it was officially rolled in. They didn’t see much aside from dark stone halls, but it’s still very much a cool thing to see a place in the game before its official launch. Surely, not a lot of players, even those that have been playing since Day 1, can say the same.

Tol Barad

While Karazhan was literally ahead of its time, Tol Barad was the complete opposite, as it’s meant to be a part of the game since the WoW Vanilla release date. The idea behind this island prison is that it’s connected to Stormgarde and the first war. Gameplay-wise, it was supposed to be a battleground that would be unlocked as though it were an instance. This, however, has been changed. It’s for the better, and people are pleased with the Tol Barad that they got, but people will always wonder about the one they could have gotten.

Naxxramas

Last yet certainly not least is Naxxramas. It’s only fitting for it to be mentioned here, as it’s the last of the WoW raids slated for WoW vanilla. A giant necropolis that flies above the Plaguelands, it was a difficult raid that tested players. Unfortunately, because of how close its release is to the first expansion, it was clearly overshadowed. Thankfully, it became more popular in the long run, but it would’ve been cool if it got the recognition it deserves right at the get-go.

Raids have played a significant part in WoW players’ lives, so they very much deserve the look back. But don’t be content with that. Go try them out for yourself in WoW Classic items!

Go Back in Time with World of Warcraft Classic

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It’s been 15 years since World of Warcraft first launched, providing both a boost and eventual death knell to the then incredibly popular MMORPG genre. World of Warcraft has chanced in innumerable ways after so many years and half a dozen major expansion packs. But nostalgic veterans (and curious newcomers) can revisit the past with World of Warcraft Classic, available now for all subscribers.

“It’s been a long time coming, but we’re overjoyed to welcome our friends new and old to classic Azeroth,” said J. Allen Brack, president, Blizzard Entertainment. “The community’s excitement is infectious and deeply motivating — it’s clear they’re as thrilled as we are to relive the World of Warcraft Classic experience. We look forward to rediscovering its wonders and challenges together with them, starting today.”

WoW Classic resets the world back during the 2006 era, around the time of the Drums of War update. This predates any of the expansion packs, around the time full scale PvP warfare was being added.

Blizzard Entertainment plans on treating WoW Classic not as a frozen moment in time, but an evolving game just as it was back then. Six update phases are planned to roll out “new” content, such as infmous raids like Blackwing Lair and Naxxramas, PVP battlegrounds including Alterac Valley, and server-wide events such as the Scourge Invasion.

World of Warcraft Classic is available on PC, and included in a standard World of Warcraft subscription. It’s rated T for Teen.

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World of Warcraft Classic Out this Fall, Closed Beta Running Now

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In a stirring example of “ask and you shall receive,” Blizzard Entertainment is launching World of Warcraft Classic on August 27 worldwide. It’s out a day earlier in the US, August 26, at 3 pm Pacific/6 pm Eastern.

The launch will be preceded by a “small-scale, focused closed beta test” to help stress test the servers. Active WoW subscribers can opt into the closed beta via Blizzard account management. The closed beta will run from May 15 through July. Players will have a greater chance to join during the three stress test periods that run throughout the summer.

  • Stress Test 1: Wed May 22–Thurs May 23
  • Stress Test 2: Wed Jun 19– Thurs Jun 20
  • Stress Test 3: Thurs Jul 18– Fri July 19

Opting into the closed beta does not guarantee a spot. Participants will be chosen based on different factors, including how long they’ve subscribed to World of Warcraft, with Blizzard seeking “the right mix of players.”

WoW Classic is a uniquely retro version of the behemoth MMO that brings the gameplay, world, and progression back to the year 2006, just before the launch of the Burning Crusade expansion. Also referred to as Vanilla WoW, fan-created emulated servers of the classic MMO had been previously shut down by Blizzard. After claiming that it was impossible to do, Blizzard has now reversed course due to fan demand.

Wow Classic servers will use the 1.12 patch, and gradually roll out new content and features similarly to the original schedule over a decade ago. This includes the gradual roll out of the PvP and Battlegrounds systems.

Active subscribers will be able to claim their character name in WoW Classic beginning on August 13, when character creation becomes available. WoW Classic will be freely included in regular World of Warcraft subscriptions, which remains $15/month.

Wow Classic will launch on August 26 on PC (Blizzard Launcher). It’s rated T for Teen.