playstation classic

The 15 Games We Want on the PlayStation Classic

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When Sony announced the PlayStation Classic, they teased only five of the 20 included games: Final Fantasy 7, Jumping Flash, Ridge Racer Type 4, Tekken 3, and Wild Arms. The original PlayStation has plenty of great classics to get excited about, so we’re listing the 15 other games we’d like to see on the mini emulator. Some of these games face an uphill battle given licensing and company restrictions, so consider this our dream list representing multiple genres and gameplay styles.

The PlayStation Classic is launching December 3.

Final Fantasy 8

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The Final Fantasy series was on a roll throughout the 90s. Final Fantasy 7 gets a lot of love and attention as one of the first big 3D JRPGs, but 8 is beloved by many as a worthy followup. It portrayed characters in a more realistic art style and featured a complex battle system that involved ‘drawing’ magic instead of using MP. Even with Final Fantasy 7 already announced for the PlayStation Classic, few PS1 fans could complain about including FF8 as well.

 

Final Fantasy Tactics

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While the main series put out some of the greatest RPGs of all time, Final Fantasy also enjoyed an excellent strategy spinoff in Final Fantasy Tactics. The 3D chessboard-like battlefields provided fun tactical opportunities. Each character could switch between 20 different classes, creating endless combinations and replay value. It also introduced the world to Ivalice, a popular Final Fantasy universe that would later be utilized in the later Final Fantasy MMOs.

 

Metal Gear Solid

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A relative late-comer to the PlayStation One, the action series Metal Gear Solid became renowned for its excellent stealth mechanics, practically inventing an entirely new subgenre of stealth games. The series went on to spawn bigger and better sequels through multiple generations of PlayStation consoles, making series director Hideo Kojima a household name for many gamers.

 

Castlevania: Symphony of the Night

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Speaking of inventing genres, Symphony of the Night reinvented the platforming of classic Castlevania games into something else entirely. It, along with Super Metroid (featured on the SNES Classic), are considered the progenitors of the ‘metroidvania’ genre, creating an open 2D world full of secrets, hidden paths, extra bosses, and numerous abilities, weapons, and spells to unlock.

 

Tony Hawk’s Pro Skater 2

playstation classic

Skater culture was all the rage in the 90s. Tony Hawk’s Pro Skater was the perfect confluence of tight controls and great game design that took full advantage of popular culture. Tony Hawk’s Pro Skater was the Madden Football of its day, and the sequel is often considered one of the best sports games of all time.

 

Resident Evil 2

playstation classic

The original PlayStation era witnessed the birth of the now classic horror series Resident Evil. The original was memorable but rough around the edges. The sequel opened up the action from beyond the mansion into the surrounding city in the grips of a zombie apocalypse. It remains a masterclass in creating uneasy tension through graphics, sound, and pacing.

 

Gran Turismo

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The emergence of 3D was rough for many genres, yet racing games made an excellent transition thanks in large part to Gran Turismo. The racing simulator quickly became one of best-selling games on the console, featuring a staggering 140 licensed cars and cementing the genre’s popularity for years.

 

PaRappa the Rapper

playstation classic

Without the dance pad there’s not a good way to include Dance Dance Revolution but that doesn’t mean the PlayStation Classic should turn a blind eye to the then-emerging rhythm game genre. PaRappa fills that requirement nicely, as the titular anthropomorphic dog matches symbols flying across the screen to right beats.

 

Tomb Raider

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With the success of the recently rebooted trilogy, it would be more than appropriate to revisit the game that started it all. Tomb Raider was one of the best 3D action-adventure games of its time, spawning a host of sequels and immortalizing beloved heroine Lara Croft for decades to come.

 

Chrono Cross

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Chrono Cross was the highly anticipated sequel to one of the best RPGs on the SNES (and best RPGs period). The time-traveling adventure explored alternate dimensions with a ridiculously huge cast of characters and a highly customizable spell system. It also features one of the best soundtracks ever produced.

 

Crash Bandicoot

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Some may only know Crash Bandicoot from Skylanders, or maybe from that certain sequence in Uncharted 4. But back in the day, Crash was considered the Mario of the Sony PlayStation. He never quite achieved the popularity of the mustachioed plumber, but he still starred in some solid 3D platformers, spawning several sequels and spinoffs.

 

Legacy of Kain: Soul Reaver

playstation classic

Hack and slash action games were still in their infancy in the early days of 3D gaming. Legacy of Kain helped pave the way by putting you in the shoes of a powerful vampire. Raziel could employ a large variety of weapons, glide with his wings, and use the environment to defeat his enemies.

 

Medal of Honor

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One of the biggest and most popular shooter franchises today, Call of Duty, can be traced all the way back to the PS1 with the original Medal of Honor. Originally developed as a video game version of the seminal World War 2 Steven Spielburg film Saving Private Ryan, the series really took off thanks to its split-screen multiplayer mode.

 

Metal Slug X

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Our dream list is woefully short on cooperative games. Thankfully the perfect series exists for couch co-op. The Metal Slug games were 2D, arcade-like shoot ’em ups that reveled in over-the-top 80s and 90s era action movies. Players could find different weapons as power-ups and even command vehicles against gigantic bosses.

 

Oddworld: Abe’s Oddysse

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True to its name, Oddworld was a 2D platformer in a bizarre alien world. At a time when many games were experiencing the technical woes of early 3D design, Oddworld gave us refreshingly beautiful 2D art and animations, with a great balance of action and puzzles.

Hideo Kojima

Did Konami Make Hideo Kojima Skip The Game Awards?

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Last night at The Game Awards, announcer Geoff Keighley said that Hideo Kojima, a video game designer known for the Metal Gear Solid games, would not be appearing.  He seemed pretty upset. According to Keighley, Kojima was prevented from attending by his possibly soon-to-be former employer, Konami. (Konami maintains that Kojima is still an employee, despite evidence indicating that at very least, things are no longer amicable between the two.) Read More

Metal Gear Solid 5

Disarm All Nukes In Metal Gear Solid 5 to Trigger a Secret Event

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If you and everyone in your regional server disarms all nuclear weapons, a secret event will be triggered in Metal Gear Solid 5: The Phantom Pain.

Nuclear disarmament is a major theme of the Metal Gear series. Triggering the secret event comes with a few other requirements. Konami writes:

  • You must have completed Mission 31.
  • You must not own or be currently developing a nuclear weapon. If you have any nukes in stock, you must dismantle them.
  • Certain conditions related to nuclear proliferation must be met on the regional server for your corresponding gaming platform
  • All nuclear weapons on the regional server corresponding to your console or platform must have been dismantled. In other words, the amount of nukes on your platform’s server must be equal to 0.

As of November 25, the Xbox 360 had the lowest number of nuclear weapons, with 85. PC players on Steam were lagging behind, with 15,691 weapons left to dismantle. Read More

Quiet Metal Gear 5

Metal Gear Solid Earned Twice as Much as Age of Ultron on Opening Day

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Opening day sales for Metal Gear Solid V surpassed Age of Ultron’s by…quite a lot. According to Adobe Digital Index’s gaming trends report, Metal Gear pulled in $179 million, while the second Avengers film only earned $84 million. Those are the global figures—and yep, Metal Gear earned about twice as much on opening day.

Considering that Metal Gear had a lower budget than Ultron, the numbers are even more significant. Metal Gear cost $80 million to make, versus Ultron’s $250 million budget. The disparity reflects the wider trend, too—gaming as a whole will be worth $91.5 billion this year, according to research group Newzoo, while film estimates are only at $88.3 billion for 2015.

Graph showing Games vs Film

Credit: Adobe Analytics

“The gaming industry is a lot bigger than most marketers realize,” said Tamara Gaffney, principal analyst and director at Adobe. “These games get more social buzz on opening day than most movies do, and the revenue for one of the top games this year outdid the highest-grossing movie start [Harry Potter and the Deathly Hallows Part 2, at $91 million] by nearly double.”

The stats don’t give much information on how many individuals played the game versus how many saw the film (games tend to be pricier than movie tickets), or how these numbers play out beyond opening day, but it’s clear that the games industry is huge and growing.

Metal Gear Solid V: The Phantom Pain came out September 1 for PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and Windows PC.

(Via VentureBeat)