Valiant Hearts screencap

"None of the characters kill. It's the war that kills." Kevin Erwin and the Making of Valiant Hearts

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From 1914 to 1918, Europe was ravaged by a war that cost 16 million lives. Though World War I is often overshadowed by World War II in history classes and pop culture, it remains a formational event of the 20th century.

Ubisoft Montpellier has taken personal stories of the Great War from the families of the developers and from their community and created a gameplay experience that is intimate, compelling, inspiring, emotional, and historically accurate. Their upcoming game, Valiant Hearts: The Great War, comes out on June 25th on consoles and PC. The brief time I spent with the game at E3 revealed a beautifully animated world with simple but engaging puzzles—it was a short demo, but it got me invested in how the story will unfold.

I spoke to Kevin Erwin of Ubisoft Montpellier about the educational potential of Valiant Hearts and, most importantly, what happens to the dog.

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