Stay Safe Jam is an Online-only Game Jam Running this Weekend

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Game jams are a fun way for gaming industry professionals and neophytes to come together and prototype new game ideas in a friendly competitive atmosphere. Unfortunately the current crisis of a global pandemic from COVID-19 is forcing most of us to stay away from each other to avoid further spreading the virus.

Developer Nukklear Digital Minds have come up with a solution – an all-digital game jam. The Stay Safe! Jam will run this weekend, March 27 – 29. To promote participation, publisher Assemble Entertainment is partnering with the Stay Safe Jam along with other big-name publishers such as Bethesda and Ubisoft to provide prizes for participants.

While a Game Jam typically brings together hundreds of skilled game developers to work in teams to design and develop a video game in 48-hours, Nukklear Digital Minds recognizes the need to shelter in place during these troubling and uncertain times. Stay Safe! Jam is designed to encourage participating game developers worldwide to stay home and create a video game with like-minded professionals.

The theme for the jam hasn’t been announced yet, but participants are encouraged to use any genre, engine, and library (no copyrighted material). Entries must be family-friendly, as well. Games will be judged on theme, engagement, visual representations, and sound design. The Stay Safe! Jam will primarily use the official Discord server and

Submissions will be open beginning on 4 pm Friday, until 3 pm on Sunday.

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Last Call to Register for Global Game Jam 2019

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Global Game Jam, Inc announced its final call for aspiring and professional game designers to register for the Global Game Jam, which takes place January 25-27. Registration closes at the end of the day on Friday, Jan. 4.

A game jam is when developers get together to make a relatively simple game in a very short amount of time. They’re designed to foster creativity and collaboration, as well as provide a platform for new designers.

The Global Game Jam is celebrating its 10th anniversary this year as the world’s largest game jam. True to its name, it features developers from all around the world, including dozens of countries and thousands of participants.

Like the cook-a-thons of Iron Chef, the Global Game Jam features a secret ingredient – a theme that must explored in each game. Every registered group is tasked with creating a game based around that newly announced theme within 48 hours. Participating developers and groups are encouraged to broadcast and stream as much of their design process as they can. Streams will be featured on the Global Game Jam Mixer channel.

The event will kick off with a series of livestreamed keynote speakers. This year’s keynote speakers are Brie Code and Eve Thomas (Tru Luv), Limpho Moeti (Free Lives) and Rami Ismail (Vlambeer).

The jam is run purely by volunteers and more of a creative exercise than a strict competition. Several prominent indie games were born out of the Global Game Jam, including Surgeon Simulator and Keep Talking & Nobody Explodes.

This year’s Global Game Jam will run the weekend of Jan. 25-27.

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‘Being an Ally Game Jam’ Seeks to Empower Anti-Bullying in Gaming

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The Museum of Art and Digital Entertainment (MADE) has joined forces with the Anti-Defamation League (ADL) for a unique 24- hour game jam. The “Being an Ally Game Jam” will take place this weekend in select cities around the US. Its purpose is for game developers to come together and create new games and experiences that teach empathy, support, and kindness.

Here’s the full description:

With America currently as divided as ever and more people being targeted by bias, bullying and hatred, both online and offline, the goal of the “Being an Ally Game Jam” is to reinforce and encourage positive behavior towards others through video games. The games developed as part of this Game Jam will be a tool to help explore and illustrate what it means to be an ally — both for the people developing the games and for the people playing and spreading the word about them afterwards.

Participating developers are encouraged to incorporate elements from “Be An Ally: Six Simple Ways.”  Games will be reviewed by the ADL based on how well these behaviors are included (at least 2 specific ally behaviors must be included), as well as overall creativity and playability. Teams will be formed during the start of the event.

The winning team will receive a $2,500 cash prize, an 8-week course in game engine Unity or Unreal, and membership into the International Game Developers Association. Their game will also be showcased at ADL’s Never is Now summit in San Francisco in November, with the winning team will be invited. Other prizes include a Nintendo Switch and SNES Classic Edition.

The “Being an Ally Game Jam” will run from Saturday, October 21 to Sunday, October 22 in Austin, TX; New York, NY; Oakland, CA; and Santa Barbara, CA. Interested developers can register here.