From the studio that created It Takes Two, Split Fiction is another two player, co-op only adventure starring two writers who become trapped in their own creative worlds, and must work together to escape.
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Split Fiction can only be played by two players, who play as either Mio or Zoe. Both women are unpublished writers hoping to get a publishing deal with a big technology company. But during an experimental process to extract their ideas, the women become trapped in a simulation that shifts between the worlds they created, from cyberpunk sci-fi action to shape-shifting, dragon-riding fantasy.
Each chapter represents a different world of one of their creations, and grants them unique abilities. For example, in one fantasy chapter, both characters can shapeshift into multiple creatures, and each creature has a unique ability. Only by using these abilities can they progress through the simulated world, and onto the next one.
As with Hazelight Studios' other co-op adventures, the story focuses on the collaboration and relationship between the two leads. Uniquely, this is the studio's first game where the two characters start off as complete strangers. They have opposing personalities and interests, but learn to respect and rely on each other through their trials.
Split Fiction uses frequent checkpoints and autosaves, including in the middle of boss fights.
Split Fiction is a more challenging game than It Takes Two, largely due to the huge variety of gameplay styles, from side-scrolling platforming, to 3D puzzle, to run-and-gun shooter. Players who are less familiar with gaming genres can take advantage of a per-player difficulty setting in the options.
Another option that Split Fiction offers is to skip to the next checkpoint, allowing teams to bypass a particularly rough section.
Violence The action in Split Fiction can get quite intense, especially in the sci-fi levels, with bombs, guns, electric swords, and exploding suns. Blood spatter and spurt occurs during some big boss battles.
- Which character is closer to your personality, the quieter, logical, city-girl Mio, or the more friendly, emotional, nature-lover Zoe?
- Do you prefer magical fantasy like Zoe, or sci-fi action, like Mio?
- Which level or gameplay segment did you find most enjoyable, and which was the most challenging or tedious?