Players take turns guiding their empire through three distinct ages as they explore the map, engage in diplomacy and warfare, research technology, and construct wonders of the world.
Click a title to learn more about each topic.
The Civilization series does not have a story mode, and Civ 7 is no different. Players start a game by randomly shuffling a world map and leaders. When played by the AI, leaders have certain traits and characteristics that mimic their historical counterparts.
Players can choose from a variety of real-world historical figures, such as August Caesar, Catherine the Great, Queen Himiko, and Napoleon. Some leaders have multiple variations, representing how history views them. For example, Napoleon has an Emperor persona, as well as a Revolutionary persona.
Civilization 7 continues the tradition of using real-world technology, culture, historical figures, cities, natural wonders, civics, and civilizations, all shuffled together to create random playthroughs of human history, on procedurally generated worlds. Players can learn more about famous figures and civilizations with the helpful in-game Civilopedia entries.
Civilization 7 also features a more realistic art style than its cartoony predecessor, and a soundtrack inspired by world and folk music from around the world.
While multiple difficulties are available, the Civ series can be challenging for newcomers to the 4X genre. Players must balance their resource needs while expanding their territory, pursuing research and culture goals, fighting or trading with neighbors, and advancing through critical ages. A single game of Civ can take many hours depending on the map size.
The game autosaves at the start of each turn, and games can be manually saved at any time.
Civilization 7 features six different difficulty modes, which affect how many bonuses the AI and human players receive, and how cunning the AI plays. Difficulty affects combat bonuses and penalties, as well as modifiers to science, production, happiness, and gold income.
Violence Although players can complete an entire game of Civilization without warfare, combat is usually a part of gameplay (and often, significantly). Armies of units, from archers to riflemen and bomber jets, attack each other on the grid map with gunfire, shouts, and cries of pain. Soldiers fall without blood or gore.
Sex & Nudity Mentions of lovers or "sexual politics" in game text under historical context and details about leaders.
Strong Language Mild language
Substance Use Alcohol and tobacco are referenced in game text, and used as resources that provide bonuses to cities and civilizations.
Consumerism Numerous downloadable content packs are sold for every modern Civilization game, from tiny packs that include individual leaders and civilizations, to much bigger expansions that add new gameplay and features.
Civilization 7 supports online matchmaking with up to five players in the first two ages, and up to eight players in the Modern Age.
- Have you played previous Civilization or 4X strategy games?
- Who is your favorite leader to play as, and whom do you hate to meet while playing?
- What Age is the most interesting or most challenging?
- Do you prefer single player or multiplayer?