This Is What Betas Are For, Right? Rainbow Six Seige Delayed.

Posted by | November 25, 2015 | News | No Comments
Rainbow Six Seige

The beta for Tom Clancy’s Rainbow Six Seige, a game Ubisoft describes as “team-based tactical combat in its most intense, lethal, and destructive form,” was meant to begin November 25 and end November 29, but Ubisoft has decided to delay it.

“We’re currently seeing issues with matchmaking times and disconnection on all platforms,” a Ubisoft Community Manager said in the forums. “As such we’re postponing the Open Beta until a later time and keeping the game under Closed Beta status. We apologize for the delay and can assure you this is our top priority. We will keep everyone updated regularly as we continue to deploy improvements.”

When the beta does eventually begin, it will be available on Xbox One, PlayStation 4, and PC. It features three maps, three game modes, and 14 operators from organizations like the U.S. SWAT, English SAS, and Russian Spetsnaz.

Unfortunately for Ubisoft, this still doesn’t leave them a lot of time to iron out kinks in the servers, because Rainbow Six Siege is coming out on December 1. This comes after the game’s launch was delayed from October to the current launch date.

We may see the launch date pushed back again depending on how the beta goes, though at this point that may not be likely.

The closed beta for Rainbow Six Siege started on September 24. At that time Ubisoft announced the game’s official December delay, saying, “This wasn’t an easy decision, but based on the feedback we’ve received, and based on our own internal tests, we felt there are adjustments and improvements we can make, including improving the co-op experience across all game modes, weapon and gadget balancing, as well as menu and interface navigation.”

Linda Breneman

About Linda Breneman

Linda learned to play video games as a way to connect with her teenaged kids, and then she learned to love video games for their own sake. At Pixelkin she wrangles the business & management side of things, writes posts as often as she can, reaches out on the social media, and does the occasional panel or talk. She lives in Seattle, where she writes, studies, plays video games, spends time with her family, consumes vast quantities of science fiction, and looks after her small cockapoo. She loves to hear from people out there. You can read more about her at her website, Linda Breneman.com or her family foundation's website, ludusproject.org.