Gone Home

Why Computer Game Gone Home Deserves a Place in Your Teenager's English Curriculum

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Should video games be taught as literature?

Like television and film before them, video games are taking their sweet time to catch on as academic curriculum. Luckily, that’s changing. The 21st century is welcoming the birth of all kinds of new media studies in nearly every academic field. Last October, Teacher Paul Darvasi used the computer game Gone Home by The Fullbright Company in his high school English class, and I for one could not be happier. He’s writing about his experience in a new blog called Ludic Learning. Read More