Silent Hill: Downpour
Silent Hill: Downpour is the eighth game in the series of survival horror games with puzzle elements.
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Story & Themes
Silent Hill: Downpour features a prisoner on the run. He struggles with his conscience and must work with a policewoman whose father he supposedly murdered to escape Silent Hill.
Most games in the Silent Hill franchise are survival horror games; each game has a slightly different mechanic, but in most, the idea isn’t so much to fight the monsters as it is to escape the monsters. Even when combat is included, it isn’t the focus. In Silent Hill 1, for instance, Harry Mason can use both firearms and melee weapons, but he is inexperienced and pretty bad at it. The games also all feature multiple endings, one of which is a joke ending where the protagonist encounters UFOs.
Sexuality and sexual frustration is a theme in many of the games, for various reasons and with various outcomes. Sexual abuse is also heavily insinuated in several of the games, though it tends to have occurred in the past. Several monsters also present sexual themes, including the Abstract Daddy (a deformed bed), the Nurses, and the Two-Back. Silent Hill’s sexual content, though it is not generally explicit, is an extremely disturbing and negative representation of sexuality.
I'd advise caution before letting younger kids play any of the Silent Hill games, as they are intensely horrific at times. Keep an eye on any gaming that might happen before bed. However, here are some conversation leads for kids who are ready:
- Silent Hill is an American town based on what a group of Japanese writers thought it might be like. Do you think the representation is accurate? Why do you think they pictured a rural American town like this?
- The monsters in Silent Hill all resemble humans, though they are grossly disfigured. Do you find these enemies more frightening or gross than typical game enemies? If so, why?
- Silent Hill is primarily about psychological horror. What do you think makes the games as unsettling as they are? Is it the setting, with its strange noises and rusted contraptions, or is it the monsters? Is it the uncertainty about the protagonists' memories / motivations / perceptions?
Puzzle, Survival Horror
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Cannot be played online