Papers, Please is an emotionally difficult puzzle game in which players act as an immigration agent at the border of a dystopian nation.
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Story & Themes
Players must also choose whether or not to aid in the downfall of their own totalitarian government, at the possible cost of everything they hold dear.
There are no "good" or "bad" choices in Papers, Please--or at least, not obvious ones.
- What were the toughest choices you had to make? What did you choose, and why did you make that choice?
- Would you have played the game differently had you not had a family to care for?
- What might be different about being a border guard in a totalitarian nation vs. a democratic one? What might be the same?
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