Myst is a point-and-click adventure game that has been ported and updated since 1995.
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Story & Themes
The story in Myst isn't given directly to the player. Instead, it can be slowly uncovered by exploring the surrounding environment. The first area, the mysterious island of Myst, is reached when the protagonist known as the Stranger touches a book that shares the island world's name. After some exploration, the Stranger discovers two other books in which the characters Sirrus and Achenar are trapped. Sirrus and Achenar are brothers and the sons of Altrus, the man who created the Myst book along with others that can be used to travel to different worlds, or Ages as they are called in the game. The Stranger uses these linking books to travel between multiple Ages, collecting missing pages from Sirrus and Achenar's books in order to clarify and understand the brothers' messages. Ultimately, the game's ending is dependent on who the player chooses to help based on the information learned and who they deem to be "right."
Myst has been noted for having some especially tricky puzzles that players may find frustrating. Otherwise, the game's controls are very simplistic and easy to use.
Violence Violence is mentioned in dialogue, but never shown on screen.
- Which ending did you get? Do you feel like you made a good choice?
- Why do you think Myst continues to be so popular? Has it lost its appeal to new players over the years or does it stand the test of time?