LIMBO is a horror puzzle platformer featuring a little boy in a shadowy world.
Click a title to learn more about each topic.
Story & Themes
The protagonist of the game is a silent little boy (think Calvin from “Calvin and Hobbes”) who wakes up in a strange forest in Limbo. He slowly makes his way through the landscape, overcoming puzzles, traps, and obstacles (dying gruesome deaths upon failure). It is unclear why he is there, or what he is doing, but he has unlimited lives. br>
Occasionally the boy comes across other “humans,” but they always run away from him and sometimes try to thwart him by leading him into traps. The ending of the game is ambiguous.
If LIMBO has any themes, they would be monotony and perhaps despair—the boy’s adventure never really ends. He cannot die, but he cannot return to life either: i.e., Limbo. It is not a happy game.
- What do you think LIMBO’s story means? What’s happening here?
- Did you ever feel like continuing the game was pointless? Why did you keep going if this was the case?
- In some ways, the main character is helpless. Most games are about giving the player power—how did this switch make you feel?
- What did you think of the atmosphere? Why do you think it was so uncomfortable? What do you suppose the creators’ inspirations were?
Mystery, Puzzle, Side-Scroller, Survival Horror
Interests / Subjects:
Art (Painting, Drawing, etc.),
COMPETENCIES / INTELLIGENCIES:
REGION OF ORIGIN:
Cannot be played online