The Legend of Zelda: Phantom Hourglass
The Legend of Zelda: Phantom Hourglass is an action/adventure game in the Zelda series and functions as a sequel to The Legend of Zelda: The Wind Waker.
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Story & Themes
Link's first stop is the Temple of the Ocean King, a location that he will return to in between dungeons in order to gather Sea Charts. Link's main goal in this first section of the game is to collect the spirits of Wisdom, Power, and Courage, the latter of which is revealed to be Ciela. With the three spirits, Link is finally able to board the Ghost Ship where he finds a petrified Tetra. Oshus explains that her fate is a result of the villainous Bellum's nefarious plans, and that in order to save Tetra, Link must first defeat Bellum. Oshus also reveals his true identity as that of the Ocean King, a fact he'd been concealing so that he could hide from Bellum.
At this point, Link embarks on the final stage of his quest which is to forge the Phantom Sword from three special metals. A master blacksmith named Zauz crafts the sword after Link obtains the materials, and upon its completion Link returns to the Temple of the Ocean King one last time to face Bellum. After Bellum's defeat, Link and Tetra find themselves back aboard Tetra's ship, and her crew claims they've only been gone ten minutes. However, Link discovers that he still has the Phantom Hourglass, suggesting the game's events were more than just a dream.
- What do you think about Tetra's role in the game? How does it compare to that of Wind Waker?
- What did you make of the game's ending? Was Link's adventure real?
- Why do you think the Zelda series is so popular and long-lasting? What makes the games different and special?
Action/Adventure, Minigames, Puzzle
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Can be played online