Kingdom Hearts is the first game in a fantasy action-roleplaying series for consoles and handheld devices.
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Story & Themes
The first Kingdom Hearts game (available for PlayStation2 and PlayStation3) begins with the story of Sora, a young boy living in the aptly named Destiny Islands with his best friends, Riku and Kairi. One night there is a terrible storm, and the three friends are separated as shadowy creatures attack the islands.
Sora lands on a world called Traverse Town, where he meets up with Donald Duck and Goofy. Donald and Goofy are also on a quest assigned by King Mickey. As it turns out, Sora is just the person they're looking for, since he is the chosen wielder of the Keyblade. The three set out on a journey across the worlds to seal keyholes and find King Mickey.
They travel to familiar locations from Disney movies, including Neverland, Agrabah (from Aladdin), and Halloween Town. They even get swallowed by Monstro, the whale from Pinocchio. At the end of the game they must fight Maleficent and a new villain called Ansem who has possessed Riku and is using him for evil.
Ansem is eventually defeated, the lost worlds are rebuilt, and Riku gets restored after a long battle—but Sora becomes a Heartless and all the friends are once again separated.
The story continues in Kingdom Hearts: Chain of Memories, Kingdom Hearts 2, and Kingdom Hearts 3D: Dream Drop Distance.
- Does the inclusion of Disney characters give you an emotional connection to the game? Do you feel as attached to the original characters as you do to the Disney characters?
- How does the story appeal to older players, even though it uses characters from kids' movies?
- Characters in Kingdom Hearts lose their memories often and forget who their friends are. How do you feel when it happens? Is it cathartic when characters finally reunite with their friends after a long time apart?
- What characters would you like to see appear in the next Kingdom Hearts game?
Action/Adventure, Platformer, Role-Playing (RPG)
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