Ico is a minimalist puzzle-platformer, action-adventure game starring a boy with horns.
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Story & Themes
The game encourages players to immerse themselves in the atmospheric world and experience whatever emotions come naturally. Little is told when it can instead be shown.
In a co-op mode unlocked after the first completed playthrough, a second player can control Yorda. The story remains the same.
The game does not contain any backstory and offers few explanations. Were you content to accept this level of mystery or disappointed by the lack of answers?
What did you make of the ending?
Action/Adventure, Platformer, Puzzle
Interests / Subjects:
Art (Painting, Drawing, etc.),
COMPETENCIES / INTELLIGENCIES:
REGION OF ORIGIN:
Cannot be played online