Heroes of the Storm is a multiplayer online battle arena (MOBA) game that the developer, Blizzard Entertainment, prefers to classify as a “hero brawler.”
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Story & Themes
Heroes of the Storm is entirely comprised of group-based fighting with the goal of destroying the enemy's base and therefore lacks a campaign or storyline. Players can progress, however, by unlocking new heroes and leveling their playable characters' abilities. In Hero League (Draft) mode, players can climb the ranks by playing in 5-versus-5 matches and earning points. These points will increase their standing in the community and eventually allow them to participate in more challenging matches. Players can choose to increase their rank as an individual or stick with the same group of people in the Team League version of Draft mode.
Any progress made in Heroes of the Storm saves to the online game servers.
The game features a tutorial mode that teaches players the basics, though learning how to effectively use each of the heroes and their unique skill sets will take a bit of time. Still, Heroes is generally considered to be more accessible than other games in the same or similar genre. It's a good jumping-off point for people who'd like to try a MOBA-type game for the first time.
Violence Combat is the focus of the game, but the style of fighting is fantasy-based and not particularly graphic. Heroes who are slain will bleed, though not very explicitly.
Sex & Nudity As is often the case in MOBAs, some of the female characters wear low-cut or revealing outfits. Also, some of the character dialogue contains suggestive content, though nothing overtly sexual.
Strong Language Players will occasionally encounter strong language in the dialogue, such as "b*tch."
Consumerism Heroes of the Storm is free-to-play, but players will need to purchase additional heroes and certain other items like mounts.
At this point in time, Heroes of the Storm has a fairly friendly online community that is much less hostile than those of larger, more established games like League of Legends. However, this could potentially change if Heroes continues to grow in playership size.
- Which hero do you like to use the most? Why?
- Do you ever spend money to unlock more heroes? If so, do you think it's a good use of your money?
- Do you participate in any teams? If so, what do you like about the experience? How do you think you contribute to the success and well-being of the group?