Halo: Reach is a sci-fi first-person shooter that belongs to the Halo franchise and takes place before the events of the main trilogy.
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Story & Themes
Halo: Reach follows a team of elite supersoldiers called Spartans as they battle the Covenant threat. The planet Reach is later invaded and the Spartans find themselves in the midst of a full-scale war, the outcome of which influences the events of the main Halo trilogy.
Halo: Reach continues the series' tradition of offering plenty of varying difficulty settings. Players should choose the one best suited to their experience level.
Violence The Halo games all depend heavily on gun violence. About 95% gameplay is spent shooting at aliens or bashing in their heads with the butt of your gun. And there is blood. However, it's usually multicolored alien blood, and its realism varies from game to game.
Scary Imagery Part of the game involves large insect-like parasites which attach onto other living creatures (humans included) and create pretty creepy monsters. The aliens in the game also come in varying degrees of scary. By Halo 4, the graphics can be quite realistic.
Strong Language There is some light swearing.
Consumerism Merely by being a member of the Halo franchise, Reach is associated with various novels and graphic novels. Fans who love the story and universe may want to purchase them.
Discrimination One of the protagonists, and a character who regularly participates in battle, is female. There is also a female scientist who plays an important part in the storyline.
Halo: Reach has the option to be played online with strangers from around the world. Headsets enable anyone to say anything they like in real time without censure, so you might encounter strong language.
When is violence justifiable?
How do the Covenant's religious beliefs affect their military decisions? What about their beliefs are healthy, and what makes their beliefs dangerous?