Guacamelee is a puzzle platformer that takes place during a Mexican melodrama involving the afterlife and a quest for true love.
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Story & Themes
- What are some things game designers should look out for or be aware of when making a game about a culture foreign to their own? (Guacamelee was made by a Canadian studio.)
- What did you think of the characters in Guacamelee? Were they stereotypes, or were they funny? Can they be both?
Action/Adventure, Puzzle, Side-Scroller
Interests / Subjects:
Art (Painting, Drawing, etc.),
COMPETENCIES / INTELLIGENCIES:
REGION OF ORIGIN:
Cannot be played online