God of War: Ascension is an action/adventure game in the God of War series based in Greek Mythology.
Click a title to learn more about each topic.
Story & Themes
God of War: Ascension is a prequel to the three main games in the series. In the present, a slightly younger Kratos is being tortured by the game's antagonists, the Furies, for his betrayal of Ares. One of the Furies accidentally frees him, and Kratos fights to escape. The game then shifts three weeks in the past, illuminating how Kratos came to be captured by the Furies. Ultimately, the game focuses on Kratos' attempt to regain control over his own fate.
The game saves progress automatically.
Ascension has multiple difficulty modes for players of varying skill and experience level. Because the combat is fast-paced and slightly different than in previous games, some players may find Ascension more difficult overall than other games in the series.
Violence Like the previous games in the series, Ascension doesn't tone things down when it comes to violence. Kratos defeats enemies in ruthless and gruesome fashions, with blood and gore in abundance. Expect to see enemies maimed and decapitated close up and in slow-motion.
Sex & Nudity Some of the female enemies appear topless. In one particular scene, a group of topless women caress each other while enticing Kratos to join them.
Discrimination Women in the God of War series play a problematic role. Most of them are blatantly objectified and/or portrayed as sexual objects. Even women in positions of power are a part of this trend, and it serves to undercut their agency and personhood.
God of War: Ascension includes five different online multiplayer modes with a mix of cooperative and competitive elements. The online play supports an open voice chat.
- Kratos is a viciously violent and ruthless character. Do you think there's any justification for his actions?
- What do you think of the way in which the game depicts/interprets Greek mythology? Is it anything like what you learned in school?