Dying Light is a zombie survival horror/action-adventure game that takes place in the fictional country of Harran, based on Turkey.
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Story & Themes
Harran, the fictional country that Crane is dropped into via parachute, had been gearing up for an Olympics-like sports event when the zombie plague outbreak occurred. This was several months prior to the start of the game. Meanwhile, the military's quarantine efforts have failed, and Crane finds himself rescued by a group of civilians who have been making their own way in a building they call the Tower. The group teaches him how to get around the city, especially by free-running (using parkour). During the day, they face little threat from the zombie presence, but night is a different matter.
As time progresses, Crane finds that he must choose between his mission and helping his new comrades.
- Do you think Crane made the right decisions in the game?
- Did fighting vocally capable zombies make you more uncomfortable than non-vocal zombies, or was there no difference? Why did you feel that way?
- What did you think of the setting? Did it change the way you thought about zombie apocalypse fiction?
Action/Adventure, Party/Group, Racing, Shooter, Survival Horror
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Can be played online