Device 6 is a surreal thriller with unique puzzles and a dark tone.
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Story & Themes
Most of the game is told through written word, though sound is required to solve some of the puzzles. Device 6 uses text in a unique way to guide the player through its story. If Anna needs to turn left, the text will veer off to the left, and the player must rotate the device in order to follow along. Participatory actions like this pair excellently with a story that is superbly self-aware.
- What did you think of the ending? Were the creators making a statement about technology?
- What does it mean to be "meta"? What are some other stories that do this?
- Is human experimentation ever acceptable?
- Did you guess the ending?
Mystery, Puzzle, Visual/Audio/Interactive Novel
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Cannot be played online