Child of Light
Child of Light is a fantasy turn-based roleplaying game starring a young princess.
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Story & Themes
The story is simple and classic. Aurora awakens to find herself in Nemuria, and in the company of a small glowing "firefly" named Igniculus. Igniculus guides her through a strange forest until the two come across the Lady of the Forest, who explained the situation; Nemuria is being corrupted by the Queen of the Night, who has captured the Moon, Sun, and Stars. Aurora is tasked with rescuing Nemuria by gathering these items. Meanwhile her father is ailing, and all she wants to do is go home.
As the story progresses, Aurora gains powers (such as the power of flight) and comrades that aid her in her journey. She is tested at times; will she save Nemuria, or will she return home and rescue her dying father? It's a lot for a little girl to shoulder.
Child of Light's themes are those of responsibility and family.
- Why do you think it's always the stepmother who turns out to be evil in stories? Do you think this is fair?
- Could you have made the sacrifice that Aurora does to save Nemuria? Would she have been selfish had she not made that sacrifice, even though it involved another person's life?
- Why do you think the Queen of the Night wanted to rule Nemuria? Is "just being evil" enough of a reason?
Action/Adventure, Point-and-Click Adventure, Puzzle, Role-Playing (RPG), Side-Scroller, Strategy/Turn-Based/RTS
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Art (Painting, Drawing, etc.),
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