BioShock Infinite is the latest game in a series that contrasts exciting first-person shooting sequences with philosophical and moral questions.
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Story & Themes
The game follows his journey with the girl, Elizabeth, as he uncovers secrets in his past and hers. As they struggle to escape the city, the oppressed Vox Populi start a revolution against the wealthy Founders, and Booker and Elizabeth must fight against both sides, using Elizabeth's strange powers to their advantage.
BioShock Infinite tries hard to expand on the issues explored by its predecessors. Like the first two BioShock games, it introduces an isolated city run by a single-minded individual who hurts others for the sake of a belief system. In the case of BioShock Infinite, Zackary Comstock is a religious zealot who touts a rigid form of Christianity and endorses slavery and racial hierarchies.
One of the locations the player explores is a museum dedicated to Comstock's "heroism" in the Battle of Wounded Knee and the Boxer Rebellion. The museum is full of racist caricatures of Native Americans and Chinese people, and the exhibits feed false history to the spectators. The game is intended for people who know that the in-game portrayal of these historical events is purposely falsified.
- How does BioShock use historical time periods (the early 1900s, the 1960s) to tell a story? Why are these settings important?
- Do you think it was okay for BioShock Infinite to use racist caricatures of people of color as a set dressing for the city of Columbia?
- What do you think of BioShock Infinite's message on organized religion? Is someone's religion ever an excuse to hurt others?
- Every BioShock game is about a city that is isolated from other cultures. Do you think it is healthy for a society to be cut off from the rest of the world? Can this ever go well?
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Cannot be played online