Dying Light is a zombie survival horror/action-adventure game that takes place in the fictional country of Harran, based on Turkey.
Great Graphics/Art
Great Music
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Story & Themes
Crane is a GRE contractor for an organization that has sent him to recover information that was stolen by a man called Suleiman. This information is vital to the organization, as it contains sensitive files.
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Harran, the fictional country that Crane is dropped into via parachute, had been gearing up for an Olympics-like sports event when the zombie plague outbreak occurred. This was several months prior to the start of the game. Meanwhile, the military's quarantine efforts have failed, and Crane finds himself rescued by a group of civilians who have been making their own way in a building they call the Tower. The group teaches him how to get around the city, especially by free-running (using parkour). During the day, they face little threat from the zombie presence, but night is a different matter.
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As time progresses, Crane finds that he must choose between his mission and helping his new comrades.
Heads Up!
Violence Dying Light is extremely violent. Players will fight zombies and humans using a variety of weapons, and blood and gore (including mutilated bodies) is often present in the environment, as well. There are some zombie enemies that maintain their ability to speak, but the protagonist must still kill them; this leads to scenarios wherein a man or woman is crying out while being beaten to death.
Scary Imagery Zombies are obviously a major plot point, but players who are afraid of heights should also beware.
Strong Language Strong language is peppered throughout the dialogue.
Substance Use Alcohol is present in the game.
Discrimination Although the game takes place in a fictional country based on Turkey, the protagonist is still white.
Online Community
There is support for 4-player cooperative gameplay.
Conversation Starters
- Do you think Crane made the right decisions in the game?
- Did fighting vocally capable zombies make you more uncomfortable than non-vocal zombies, or was there no difference? Why did you feel that way?
- What did you think of the setting? Did it change the way you thought about zombie apocalypse fiction?