age of wonders

Rome, Planetfall, and Board Games: All the News from PDXCON 2018

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Over the weekend publisher and developer Paradox Interactive hosted their annual PDXCON event in Stockholm, Sweden. Like Blizzard’s BlizzCon, PDXCON celebrates everything about the prolific publisher, including panels, discussions, tournaments, parties, and new game announcements.

Paradox have successfully carved out a niche with their massive grand strategy PC games, such as Crusader Kings and Europa Universalis.

We’ve compiled the biggest headlines from PDXCON 2018 below.


Imperator: Rome

Release: 2019

The biggest announcement was an all-new game, Imperator: Rome. Like many of their titles, Imperator: Rome is a Grand Strategy game, meaning its meant to emulate history through real-time strategy. With Rome it focuses on the rich history of the Roman Empire. Though you’re free to rule it however you see fit, creating an entirely different era for Rome. It promises the most detailed Paradox map ever.


Age of Wonders: Planetfall

Release: 2019

Last year Paradox acquired Age of Wonders developer Triumph Studios. Now we see what Triumph has been working on since the 2014 release of Age of Wonders III – Age of Wonders: Planetfall. It will feature a single-player campaign and multiplayer, as well as a random map generator. It’s also coming to consoles, though without any officially confirmed consoles yet.

“We’re thrilled to finally announce our latest endeavor alongside Paradox,” said Lennart Sas, Triumph Studios CEO. “Age of Wonders: Planetfall is roughly three years into development, running on a new generation of our multi-platform Creator Engine. While the setting is new, we’re confident that Age of Wonders fans will feel right at home exploring the remnants of the Star Union. Our aim is to make a game that greatly expands upon its predecessors, and still employs the core principles that made Age of Wonders such a success.”


Stellaris: Distant Stars

Release: May 22, 2018

The latest Story Pack for sci-fi grand strategy game Stellaris will be launching tomorrow. It’s called Distant Stars, and adds a mysterious new constellation outside of the existing galaxy. It also adds new anomalies, solar systems, and gargantuan space creatures.


Hearts of Iron IV: Man the Guns

Release: TBA

Man the Guns is a new naval-themed expansion to World War II strategy game Hearts of Iron IV. It adds the ability to design your own warships with a modular design. Details are sparse and no release date has been given, but a large free update to Hearts of Iron IV will release at the same time.


Crusader Kings II: Holy Fury

Release: 2018

Crusader Kings II is six years old and still going strong, thanks in large part to Paradox’s dedication to post-launch updates and DLC. Holy Fury is the newest expansion to the medieval grand strategy game. It focuses on the holy wars and crusades between Catholics and Pagans. Canonize the faithful, engage in religious wars, join a warrior lodge, and pass on the legendary bloodlines of infamous conquerors and warlords.

Holy Fury is coming later this year. Like Hearts of Iron IV: Man the Guns, it will be accompanied by a major free update for Crusader Kings II.


Europa Universalis IV: Dharma

Release: TBA

Yet another new expansion from the expansion-loving company, Dharma adds a lot of new content and features to India in Europa Universalis IV. A free update will include a reworked policy system. But Dharma will add even more bonuses, as well as new Indian Missions and Estates.


Board Games

Release: 2018-2019

I saved the most exciting news for last. In a surprise announcement (and humorous video) Paradox Interactive announced a slew of licensed board games based on many of their beloved games, including Crusader Kings and Cities: Skylines.

The first board game, Crusader Kings, has already tripled its funding goal on Kickstarter in a single day. It has a tentative release date of November 2018.

We Have Reached a Golden Age of Space Strategy Games

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Not long ago the strategy genre was struggling when it came to the final frontier. Fans of endlessly replayable strategy games and galactic empires frequently cite 1996’s Master of Orion II as the pinnacle of the sub-genre. Nearly two decades have gone by without much competition.

Fast-forward to 2017 and suddenly we have a myriad of excellent space games all vying for your star-faring gaze. If you want to smash spaceships together, you’ve got Homeworld Remastered. Fancy jumping into the cockpit and playing Choose Your Own Adventure in Space? Try Elite: Dangerous or Rebel Galaxy. Want to learn the actual real-world science behind the space program? Hello Kerbal Space Program! And I haven’t even mentioned Eve Online, which remains one of the most popular and successful Massively Multiplayer Online games without the word Warcraft in its title.

But what if you want to take a few steps back and guide an entire galactic empire to victory? The time has finally come for my beloved strategy genre, or “4X” (Explore, Expand, Exploit, Exterminate) to take its place among the stars.

Between 2015’s Galactic Civilizations III, last year’s Stellaris, and the recently released Endless Space 2, I’m officially declaring it the Golden Age of Space Strategy Games. But which one is right for you, O Conquistador of the Cosmos?

Galactic Civilizations III

The Galactic Civilizations series, published and developed by Stardock Entertainment, was one of the few games proudly carrying the torch of 4X space games through the dark ages of the 2000s. Galactic Civilizations III had a rocky launch two years ago but has since received some quality updates and well-received DLC.

Galactic Civilizations III is the most board game-like of the space strategy games in its visual style. Planetary maps and even space itself are represented by hex grids. You can dive into micromanaging adjacency bonuses on each planet, or let a governor run things and turn your attention to those pesky space orcs next door.

A short story-based campaign is included, which features humanity facing off against the Drengin Empire. The visuals boast some fairly high production values, with fully animated leaders and voice acting. It adds a rich amount of personality to each playthrough, whether in the campaign or through scenarios with dozens of potential players.

GalCiv 3’s best component is the ship builder. It features one of the most comprehensive spaceship creators since Spore, letting you resize pieces and slide them around to create unique designs. It’s easy to lose hours designing your dream vessels with the LEGO-like builder. Unfortunately the actual space combat is little more than watching ships pew-pew each other (a problem every space 4X game seems to suffer from).

Play Galactic Civilizations III If: You’re a galactic warlord who loves customizing and tinkering with spaceships.


If you’re coming from a Civilization background, Stellaris will feel completely alien, and not just because you can play as a fungus hive-mind if you want to. Stellaris is developed by Paradox, who carved out a successful niche with their Grand Strategy titles. Their games eschew standard turn-based gameplay for a real-time experience that demands constant attention as you fly through epochs of technological advancement, explore anomalies, and colonize distant star systems.

Stellaris has the weakest visual presentation but comes with a large amount of customization for building your own galactic race, from totalitarian lizards to honorable space-birds. Diplomacy comes down to your chosen ethics and technology choices, and combat largely relies on who can muster a bigger fleet to throw more spaceships at their opponent.

What makes Stellaris compelling is the emergent narratives that crop up, such as uplifting a young race on a promising planet only to have them rebel against you. Or catching a scientist being worshiped as a god in another planet, complete with pyramids.

If you haven’t played any of Paradox’s Grand Strategy games, Stellaris can be an intimidating game to get into, with a steep learning curve. But it’s a rewarding experience that is absolutely worth discovering for fans of space strategy games.

Play Stellaris If: Taking turns is for suckers and you want to shape the entire history of your galactic empire.

Endless Space 2

endless space 2

Hopefully you’ve already read my review and know that Endless Space 2 is a great game. It brings everything that made Amplitude Studios’ Endless Legend a breath of fresh air back where it belongs – in space!

Endless Space 2 may be the easiest game of the bunch to get into, even if you haven’t played Amplitude’s previous Endless games. It’s the most Civ-like of the bunch as each unit in your diverse population produces food, industry, science, and dust to empower your military, build structures, research new technology, and grease the right palms.

Unlike Civ choosing your empire doesn’t just provide a few bonuses, it completely changes the way you play, from space vampires who drain planets to a race of genetic clones and tree-people. Each faction has dramatically different play-styles, political affiliations, and narrative arcs. RPG-like quests demand you make choices that affect your entire empire, letting you customize your game both mechanically and narratively.

I’ve never played a game that let me enjoy politics as much as Endless Space 2. The political system is built into every area of the game, making politics an integral and compelling feature.

Play Endless Space 2 If: You want to run your galaxy with a hefty dose of resource management and RPG elements.