Battletech

Tactical Mech Strategy Game BattleTech Delayed to 2018

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Publisher Paradox Interactive and developer Harebrained Schemes announced that Battletech has been delayed to early 2018. The tactical strategy game was initially planned for release near the end of this year. It’s coming to Windows, Mac, and Linux.

“Throughout development our Backers have been clear: ‘Don’t rush it, just make it great.’ and we have taken that advice to heart,” said Jordan Weisman, CEO of Harebrained Schemes and creator of BattleTech. “HBS, Paradox, and our Backers all share a deeply personal attachment to this project and we are committed to delivering a game that not only meets the high expectations of our Backers and fans but introduces BattleTech to a new generation of players.”

“The feedback and enthusiasm from Beta participants has shown us just how great BattleTech can be, and rushing development to fit a timeline would be a disservice,” said Fredrik Wester, CEO of Paradox Interactive. “We believe in the Harebrained Schemes team, and want them to give the game the time and attention they need to create a turn-based game worthy of the name.”

BattleTech is currently hosting a Kickstarter Backers-only closed beta. A new update is hitting this week with various improvements based on feedback, with PVP coming soon. The Backer Beta will last for another month. Interested mech fans can become a Late Backer by pre-ordering the game and gaining access. You’ll have to pre-order the $60 version to gain beta access, however.

Harebrained Schemes launched the Kickstarter campaign for BattleTech in 2015. They raised over $2.7 million from over 41,000 backers. Harebrained Schemes’ Weisman is the original creator of the tabletop games and MechWarrior series. BattleTech was originally planned for an early 2017 release. Harebrained Schemes has since partnered with Paradox to help publish BattleTech.

Harebrained Schemes previously found indie success on Kickstarter by reviving the Shadowrun brand. Three Shadowrun titles were released over the last several years, all of which I can personally recommend.

BattleTech should arrive early 2018 for PC (Windows, Mac, Linux). A specific release date has not yet been given.

 

shadow tactics

Shadow Tactics Sneaking Up to Consoles This Summer

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Shadow Tactics: Blades of the Shogun quietly released at the end of 2016 on PC. It was a fantastic tactical stealth adventure set in within the rich Japanese time period of ninjas and samurai.

Later this summer console players will be able to experience the world of Shadow Tactics. It’s scheduled to launch on PlayStation 4 and Xbox One on August 1. The console version will be published by Kalypso Media, in partnership with Daedalic Entertainment and developer Mimimi Productions.

“Porting Shadow Tactics: Blades of the Shogun to consoles was a big challenge,” said Frieder Mielke, Technical Director at Mimimi Productions. “We wanted to make sure that console players would be able to enjoy the exact same experience as on PC, and I believe we’ve achieved that. But no one can be a better judge of that than the players, and that’s why we also decided to release a demo version for both platforms, so that every console player can try the game for free and decide for themselves.”

Shadow Tactics will be available digitally from the PlayStation Store and Xbox Games Store, as well as physical boxed versions. The demo will launch on the same day as the console version and will feature the entire first mission and a preview of the second.

Shadow Tactics: Blades of the Shogun features over 25 hours of tactical stealth gameplay spread over 13 increasingly challenging missions. In our review we called it “one of the most compelling and memorable tactical games you’ll ever play.”

Shadow Tactics: Blades of the Shogun will be available August 1 for PlayStation 4 and Xbox One.

 

Banner Saga 3 Kickstarter Ends With Over Double the Funding

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A few indie developers have found continued success via crowdfunding over the last several years. Stoic’s Banner Saga series is a prime example. The extra-long 40-day Kickstarter campaign for sequel Banner Saga 3 raised $416,986, more than twice its initial goal of $200,000. A little over 8,000 backers contributed.

“The support from backers and the community has been amazing, and it’s humbling to know that RTS fans around the world really want to support us,” said John Watson, co-founder at Stoic. “The additional funds will be invested into bringing as much of our intended vision to the final game and rewarding our backers’ support with an unforgettable experience to conclude this epic tale.”

Banner Saga 3 will represent the final journey of the harrowing tactical series. The series is set in a world based on Norse viking myths. It’s also a world on the bleak of apocalyptic destruction. The story features many tough moral choices and decisions you make during your journey, many of which decide who lives, who dies, and who joins your party of warriors.

The original Banner Saga was among the first wave of video game crowdfunding successes on Kickstarter, back in 2012. It raised over $700,000 from over 20,000 backers. The tactical-strategy game brilliantly combined Oregon Trail-like structure with grid-based tactical turn-based battles within its uniquely dark setting.  It won Best Debut from the GDC Awards in 2014.

Banner Saga 2 launched last year and was similarly critically acclaimed. Funding for that sequel was made possible by the over-funding and sales from the first game.

A number of Stretch Goals were unlocked during the Banner Saga 3 campaign. Stretch Goals include playable Dredge, Survival Mode, “Ubin Lives,” and an all-new Eternal Arena game mode. Note that the Eternal Arena will be added post launch.

Banner Saga 3 is listed with an Estimated Delivery of December 2018. As always, consider that the extreme earliest date possible.