Happy Spider-Man: Homecoming Trailer Day! The day a trailer drops for highly anticipated films has become almost exciting as the actual day of release. Does the suit make the man? Watch…
It’s been a really good year for games, and it’s only March. One of this year’s highlights is Horizon Zero Dawn, an open world adventure that launched in February, exclusively to the PlayStation 4. Sony announced that Horizon Zero Dawn global sales have exceeded 2.6 million units during its initial two week launch period, a very healthy number for a system exclusive. Developed by Guerrilla Games, it has become the best-selling new property launch on the PS4 to date.
“We knew Horizon Zero Dawn was going to be something special, so to see the incredible critical reaction to a brand new game would translate into this level of sales is really gratifying,” said Shawn Layden, Chairman of Sony Interactive Entertainment. “Guerrilla has crated a game that is nothing short of exceptional, and the reactions we have seen from fans – from hours and hours of gameplay streaming to endless photo sharing – shows just how impactful it has been.”
Horizon Zero Dawn stars Aloy, an outcast hunter in a lush post-apocalyptic fantasy world filled with giant robotic beasts. The title received universal praise from critics and fans, and currently enjoys an 89 Metarcritic score. It’s praised for its visual style, engaging combat, and immersive world and story-telling steeped in lore.
“We’re thrilled that Horizon Zero Dawn has been embraced by critics and players alike,” said Hermen Hulst, Guerrilla Managing Director. “Developing the game was a labor of love, so it’s extremely satisfying to see that it elicits the same passion and enthusiasm from the gaming public that we felt during its development.”
Hulst went on to tease future plans with Aloy and Horizon Zero Dawn: “This is only the beginning of Aloy’s story, with the team already hard at work on an expansion.”
This year Sony is teaming up with educational and training group Girls Make Games to host their annual Summer Camp. This year’s Summer Camp, the fourth since Girls Make Games’ inception in 2014, will be held at the Sony Interactive America building in San Mateo, California. Full details are below:
Dates: July 10-28, 2017 (3 weeks, M-F)
Hours: 10am-4pm (early drop off and late pick up offered)
Tuition: $1,500 (Up to 100% financial aid available)
Venue: Sony Interactive Entertainment America LLC
2207 Bridgepointe Parkway
San Mateo, CA 94404
“It’s important for all of us at PlayStation to maintain a diverse and inclusive community that brings people together through their shared love of gaming,” says Shawn Layden, Chairman of PlayStation’s Worldwide Studios. “We’re excited to team up with Girls Make Games to offer young women the opportunity to learn about game development and, hopefully, inspire the next generation of creators.”
The Sony PlayStation team will not only host the event, but also provide scholarships and on-site mentoring from female executives and developers.
“We’re thrilled about working with PlayStation to encourage and empower more young women to learn about and pursue careers in technology and game development,” says Laila Shabir, CEO and founder of Girls Make Games. Shabir notes that while the number of women gamers has grown significantly (current statistics puts them at around 50%), “less than 15 percent of the games industry workforce is women.”
The Summer Camp is a day camp based around teamwork. There’s no age requirement or restriction, but typical camp goers are around Middle School aged. During the three week course, attendees will learn programming, computer science and computer art design, as well as confidence, industry knowledge, and teamwork skills. At the end of the camp, attendees will create their own collaborative video game, some of which have gone on to find success via crowdfunding on Kickstarter.
The third annual PlayStation Experience event will be held this weekend, December 3-4, at the Anaheim Convention Center in California. If you fancy a trip to Southern California, you can…
On the podcast this week Nicole makes the fateful decision. Which game will Stephen play for 24 hours straight? It’s for the Extra Life Marathon and it’s for charity, and he’s going to be streaming the whole time!
We also talk about the challenges of dealing with small kids when they get tired and cranky (or eat too many watermelon Pop Tarts), all the big video game news, and what we played. Take a listen!
The president of Sony Worldwide Studios Shuhei Yoshida spoke candidly about No Man’s Sky at this year’s Tokyo Game Show. Yoshida told Eurogamer that while he enjoyed the game personally, he acknowledged the widespread criticism it had received. Read More