Focus Home Interactive and French indie developer Big Bad Wolf have released the first episode of their new narrative adventure series, The Council. The first episode is titled The Mad…
The second DLC expansion for Assassin’s Creed Origins, The Curse of the Pharaohs, releases tomorrow, March 13. It’s available separately for $19.99 or as part of the $39.99 season pass….
Ubisoft and Massive Entertainment have officially announced a sequel to 2016’s online multiplayer open world shooter, Tom Clancy’s The Division. It’s called, shockingly, The Division 2, and we’ll get the first official look at it this June during E3.
“We’ve always envisioned the story in the game we launched in 2016 as the beginning chapter in a larger saga,” writes Julian Gerighty, creative director at Massive, in a blog post. “The Division 2 will be powered by an updated version of the Snowdrop engine that enables us to realize our ambitions for the sequel, but more importantly, we’re also taking everything we learned over the past two years and applying it towards the sequel to make sure we get it right.”
Massive is quick to point out that support for the first Division will continue unabated throughout the year. A new 1.8.1 update coming in April will add support for the Xbox One X along with a new global event and legendary modes. June will bring 1.8.2, adding another global event and yet more legendary missions. That update will also add Shields. Shields are new monthly achievements which will grant special rewards for The Division 2. Each month thereafter will include new Shields achievements.
Look for more news on The Division 2 during Ubisoft’s press conference at E3 in June. Sign up for the official email list to get the latest news directly from Ubisoft.
The Division launched in 2016 as a shared multiplayer, third-person action shooter. It features both co-op and competitive online multiplayer in a near-future New York thrown into anarchy by the ravages of a deadly disease. In the two years since launch Ubisoft and Massive have created numerous free updates and paid DLC expansions, which have been well received.
The Division is rated M for Mature.
Versus Evil and Obsidian Entertainment have announced the release date for Pillars of Eternity 2: Deadfire. Pillars of Eternity 2 will launch April 3 for Windows, Mac, and Linux. Pre-orders are now available.
Pillars of Eternity 2: Deadfire is the sequel to 2015’s Pillars of Eternity, the first crowdfunded RPG from Obsidian Entertainment. Their goal was to make a classic tactical computer RPG from the Golden Age of the late 90s and early 2000s, and they mostly succeeded. Pillars 2 was funded via video game investment site Fig, raising $4.4 million, over 400% of their funding goal.
“Pillars of Eternity II: Deadfire is our first sequel here at Obsidian and we’ve created something incredible,” said Obsidian Entertainment CEO Feargus Urquhart. “At Obsidian, we are all about stories, worlds, and characters, and in Deadfire we’ve done it again with a vast open world explorable by the player’s own customizable ship, character customization with enough options to make any RPG player want to make a hundred characters, and an exciting narrative that truly delivers on the reactivity that makes our games special. We’re confident that new and returning players will find Deadfire to be the RPG experience of the year.”
Pillars of Eternity 2 is available in three editions. The Standard Edition contains the game for $49.99. A Deluxe Edition ($59.99) also includes the soundtrack and several digital goodies including an in-game pet, RPG starter guide, and a digital guide book.
The Obsidian Edition comes in digital and physical versions. The digital version is priced at $74.99, and includes everything in the Deluxe version plus the first three DLC expansions. The physical Obsidian Edition costs $79.99 and also include a physical cloth map of the region, a notepad, and a set of postcards.
Pre-ordering any version of Pillars of Eternity 2 nets three in game rewards, St. Drogga’s Skull, Beakhead the hawk, and a Black Flag for your ship.
Pillars of Eternity 2 launches April 3 on PC.
Today CD Projekt Red released Patch 1.6 for The Witcher 3: Wild Hunt, officially adding support for the Xbox One X.
The upgrade patch adds 4K resolution (or supersampled on non-4K TVs) with 30 frames per second as well as dynamic resolution scaling that aims for 60 frames per second. Both modes feature HDR, higher resolution textures, and advanced lighting and shading. You can switch between the two new display modes in the Options menu.
The Witcher 3 received a similar upgrade patch for PlayStation Pro earlier this year in October. That patch also added 4K support and enhanced lighting and performance.
Open world RPG The Witcher 3: Wild Hunt initially came out in 2015 as one of the biggest, most well-reviewed games of the year. Since launch it’s received two major expansion packs, Hearts of Stone and Blood and Wine in 2015 and 2016 respectively.
Xbox One X launched in November as a backwards-compatible upgrade to the Xbox One. It’s billed as the most powerful console ever made. Currently it’s being bundled with the extremely popular online shooter, PlayerUnknown’s Battlegrounds.
In Witcher 3 adjacent news, Gwent is currently celebrating a holiday event called Midwinter Hunt. Midwinter Hunt adds 100 new cards to the Witcher spin-off digital card game. It also adds the single player Midwinter Hunt mode and a daily quest system. Gwent is free to play on PC, Xbox One, and PlayStation 4.
The Witcher 3: Wild Hunt upgrade patch is now available for Xbox One X. The RPG is also available on PlayStation 4 and PC. It’s rated M for Mature.
The third and final episode of Life is Strange prequel Before the Storm has received a release date. Episode 3: Hell is Empty is launching December 20 for Xbox One,…