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Here’s The First Image of Lara Croft in Upcoming Film Reboot

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The first official image of actress Alicia Vikander as Lara Croft has surfaced. In an interview with GQ Magazine, director Roar Uthaug shares some information on the 2018 film’s direction and video game influence, and shares our first official look of the new Lara Croft.

Lara Croft

Lara Croft

Given the design and the origin story plot, the upcoming film looks to be based on the recent Tomb Raider video game reboots. When asked if it’s based on the 2013 Tomb Raider reboot, Uthaug admits “that game was certainly part of what inspired our film.” He goes on to mention that the film will be more grounded and realistic than other special effects-heavy video game adaptations. Uthaug also teased that there will be elements of the 2015 sequel Rise of the Tomb Raider as well.

Developed by Crystal Dynamics and published by Square Enix, Tomb Raider (2013) and Rise of the Tomb Raider were both well-received by fans and critics. They were trumpeted as taking an aging and somewhat embarrassing video game icon in Lara Croft and giving her a much-needed makeover, as well as compelling emotional stories written by Rhianna Pratchett.

The 2018 film isn’t the first Tomb Raider adaptation. That honor goes to Lara Croft: Tomb Raider (2001) and Lara Croft Tomb Raider: The Cradle of Life (2003), both starring Angelina Jolie. The films were panned by critics, though the first film was financially successful.

Video game film adaptations are almost universally awful, a trend that continues to this day. Hopefully Tomb Raider (2018) can reverse the trend. At least the images look solid, and we can all agree that Roar Uthaug is an incredible name.

The film is currently in the middle of production, and also stars Daniel Wu. It’s set to release almost one year from today, March 16, 2018.

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Tomb Raider Writer Rhianna Pratchett Moving On From Series

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Tomb Raider developers Crystal Dynamics announced that new reboot writer Rhianna Pratchett will be moving on from the now two-game series.

“Rhianna was instrumental in helping us find Lara’s voice in the 2013 origin story,” writes Crystal Dynamics. “And through Rise of the Tomb Raider she shaped Lara into the evolving heroine we know today. The entire team thanks Rhianna for her dedication and tireless efforts on the games.”

Pratchett took to twitter to express her own heartfelt thanks with the amicable split.

The recently rebooted series have received very favorable reviews. One of gaming’s most famous characters was re-imagined as a more realistic and gritty action heroine rather than a blow-up doll with guns. The sequel, Rise of the Tomb Raider, continued the same superior writing and gameplay. It was released as an Xbox exclusive in 2015 before coming to PlayStation 4 and Windows PC in 2016.

For her work on Rise of the Tomb Raider, Pratchett won Outstanding Achievement in Videogame Writing from the Writer’s Guild of America Awards in 2016.

While her work on Tomb Raider has been her biggest yet, Pratchett has been quietly working as a writer in the video game industry for far longer than that. Her writing credits include Prince of Persia, Mirror’s Edge, and the Overlord series.

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Female Sexualization in Video Games in Decline Says Study

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A recent study at Indiana University analyzed female video game characters over the last 31 years. The three-decade study spans from 1983 to 2014. That’s pretty much the entire history of video games. “Sexy, Strong, and Secondary: A Content Analysis of Female Characters in Video Games across 31 Years,” was published in the Journal of Communication by Teresa Lynch, Jessica E. Tompkins, Irene I. van Driel, and Niki Fritz. Read More